Wile E
Power User
- Joined
- Oct 1, 2006
- Messages
- 24,318 (3.66/day)
System Name | The ClusterF**k |
---|---|
Processor | 980X @ 4Ghz |
Motherboard | Gigabyte GA-EX58-UD5 BIOS F12 |
Cooling | MCR-320, DDC-1 pump w/Bitspower res top (1/2" fittings), Koolance CPU-360 |
Memory | 3x2GB Mushkin Redlines 1600Mhz 6-8-6-24 1T |
Video Card(s) | Evga GTX 580 |
Storage | Corsair Neutron GTX 240GB, 2xSeagate 320GB RAID0; 2xSeagate 3TB; 2xSamsung 2TB; Samsung 1.5TB |
Display(s) | HP LP2475w 24" 1920x1200 IPS |
Case | Technofront Bench Station |
Audio Device(s) | Auzentech X-Fi Forte into Onkyo SR606 and Polk TSi200's + RM6750 |
Power Supply | ENERMAX Galaxy EVO EGX1250EWT 1250W |
Software | Win7 Ultimate N x64, OSX 10.8.4 |
i said WILLING to - you made the argument that you can always use a fix program on the games that dont follow the aspect ratio rules. i refuse to put up with that, and would rather buy a screen that works in the first place.
It working or not has nothing to do with the screen, it has to do with the game dev. The screen is innocent of any of this.
Besides, once again, I point out that 1920x1200 displays 1080p 100% flawless and accurate. 1200p can do 1080p, but 1080p can't do 1200p. It's pretty simple logic, tbh.