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System Name | RBMK-1000 |
---|---|
Processor | AMD Ryzen 7 5700G |
Motherboard | ASUS ROG Strix B450-E Gaming |
Cooling | DeepCool Gammax L240 V2 |
Memory | 2x 8GB G.Skill Sniper X |
Video Card(s) | Palit GeForce RTX 2080 SUPER GameRock |
Storage | Western Digital Black NVMe 512GB |
Display(s) | BenQ 1440p 60 Hz 27-inch |
Case | Corsair Carbide 100R |
Audio Device(s) | ASUS SupremeFX S1220A |
Power Supply | Cooler Master MWE Gold 650W |
Mouse | ASUS ROG Strix Impact |
Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |
Barely a week ahead of NVIDIA's launch of DirectX 11 compliant graphics cards, Unigine released version 2 of its Heaven benchmark. Unigine Heaven is a multi API 3D performance benchmark which supports DirectX 9, 10, 11, and OpenGL, but is popular for its DirectX 11 mode which demonstrates the API's hardware tessellation capabilities using tessellation-intensive scenes. Version 2 expands on the original with even more geometry-heavy tests, even more objects, more dynamic lights, and physics-driven flags, along with the original's complete use of hardware tessellation features, advanced screen-space ambient occlusion (SSAO), dynamic sky and daytime lighting, and interactive modes. The new version also lets you set the degree of tessellation using "extreme" and "moderate" modes. The application is available free of charge.
DOWNLOAD: Unigine Heaven 2.0
View at TechPowerUp Main Site
DOWNLOAD: Unigine Heaven 2.0
View at TechPowerUp Main Site