qubit
Overclocked quantum bit
- Joined
- Dec 6, 2007
- Messages
- 17,865 (2.88/day)
- Location
- Quantum Well UK
System Name | Quantumville™ |
---|---|
Processor | Intel Core i7-2700K @ 4GHz |
Motherboard | Asus P8Z68-V PRO/GEN3 |
Cooling | Noctua NH-D14 |
Memory | 16GB (2 x 8GB Corsair Vengeance Black DDR3 PC3-12800 C9 1600MHz) |
Video Card(s) | MSI RTX 2080 SUPER Gaming X Trio |
Storage | Samsung 850 Pro 256GB | WD Black 4TB | WD Blue 6TB |
Display(s) | ASUS ROG Strix XG27UQR (4K, 144Hz, G-SYNC compatible) | Asus MG28UQ (4K, 60Hz, FreeSync compatible) |
Case | Cooler Master HAF 922 |
Audio Device(s) | Creative Sound Blaster X-Fi Fatal1ty PCIe |
Power Supply | Corsair AX1600i |
Mouse | Microsoft Intellimouse Pro - Black Shadow |
Keyboard | Yes |
Software | Windows 10 Pro 64-bit |
Last week we brought you news of Ubisoft's hard three machine activation limit on Anno 2070 and how it scuppered a review by Guru3D when they swapped out graphics cards. Guru3D's post then went viral on the web and it appears that this has put sufficient pressure or 'heat' on Ubisoft to relax the restrictions just a tiny bit, since they weren't going to use any more Ubisoft games for benchmarks. So what have they done? Allowed an unlimited number of graphics card swaps. That's it, everything else stays the same, so if other components such as the CPU, motherboard etc are changed, then one will still run into this frustrating brick wall and have to get in touch with customer support to reset the activations.
Interestingly, before the restriction was lifted and after writing their initial article and vowing not to use Ubisoft titles any more over this issue, Guru3D changed their mind, because they feel that by continuing, they ensure that issues like this are kept in the public eye and can be addressed, with the hope that the company will see sense eventually:
Note that it's not explained whether this change applies only to this one game, or all of Ubisoft's titles, which is quite important to know, really. Finally, whether this small change is really sufficient to satisfy customers of Anno 2070 rests with the individuals who purchase the game and is bound to vary from gamer to gamer. Presumably, one who changes their hardware more frequently may not feel that this improvement goes far enough. Still, however you look at it, it's a step in the right direction.
We feel that if any DRM must be applied, that the account-based style used with Steam is the best way to go and punishes the honest customer the least. At the same time, it gives back quite a few benefits in that it allows use on an unlimited number of PCs (not all at once!) easy application management, social features and more.
View at TechPowerUp Main Site
Interestingly, before the restriction was lifted and after writing their initial article and vowing not to use Ubisoft titles any more over this issue, Guru3D changed their mind, because they feel that by continuing, they ensure that issues like this are kept in the public eye and can be addressed, with the hope that the company will see sense eventually:
Note that in an update to their original article, Guru3D explained that they were given unlimited activations after contacting support, to allow them to complete their review. Just after their review was finished however, Guru3D received the following email from the developer, BlueByte, which formally advised them of the policy change:In our opinion not writing about something is the most bad thing you can do and as such we decided to continue with that article. By excluding Ubisoft from the benchmarks we'll never be able to address issues like this DRM story, and they'll continue what they are doing. In fact if we'd have excluded Ubisoft titles we never would have been able to report about this issue.
By posting an article and explaining/mentioning DRM time after time, there will be more awareness about it and in the end that message will get across to Ubisoft and the producer. In the hope that one day they'll see the light.
Hi Hilbert,
Just wanted to let you know, that we now remove the graphics hardware from the hash used to identify the PC.
That means everyone should now be able to switch the GFX as many times as he/she wants.
Cheers,
Note that it's not explained whether this change applies only to this one game, or all of Ubisoft's titles, which is quite important to know, really. Finally, whether this small change is really sufficient to satisfy customers of Anno 2070 rests with the individuals who purchase the game and is bound to vary from gamer to gamer. Presumably, one who changes their hardware more frequently may not feel that this improvement goes far enough. Still, however you look at it, it's a step in the right direction.
We feel that if any DRM must be applied, that the account-based style used with Steam is the best way to go and punishes the honest customer the least. At the same time, it gives back quite a few benefits in that it allows use on an unlimited number of PCs (not all at once!) easy application management, social features and more.
View at TechPowerUp Main Site
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