- Joined
- Mar 2, 2009
- Messages
- 5,061 (0.88/day)
Processor | AMD Ryzen 5 7600 |
---|---|
Motherboard | Gigabyte B650 Aorus Elite AX |
Cooling | Thermalright Peerless Assassin 120 SE |
Memory | Kingston Fury Beast DDR5-5600 16GBx2 |
Video Card(s) | Gigabyte Gaming OC AMD Radeon RX 7800 XT 16GB |
Storage | TEAMGROUP T-Force Z440 2TB, SPower A60 2TB, SPower A55 2TB, Seagate 4TBx2 |
Display(s) | AOC 24G2 + Xitrix WFP-2415 |
Case | Montech Air X |
Audio Device(s) | Realtek onboard |
Power Supply | Be Quiet! Pure Power 11 FM 750W 80+ Gold |
Mouse | Logitech G Pro X Superlight Wireless |
Keyboard | Royal Kludge RK-S98 Tri-Mode RGB Mechanical Keyboard |
Software | Windows 10 |
I wonder how many game developers are really paid so much by their publishers for making a game. I'm sure not many do, only AAA developers which have probably become as corrupt and greedy as their publishers. I even remember that Activision didn't want to pay $30 million or something like that to Infinity Ward employees that worked on MW2, even though the game made billions in profits. Bastards.
Based on what I have read, game developers are essentially held hostage by publishers. They already receive some money before the game's release, but barely have a share in the profits. Similar to the typical setup of recording artists. So they are held hostage in a sense that "if you stop making games for us, you'll hurt your reputation!"
The marketing alone for Battlefield 3 was close to 100 million dollars. The marketing.....alone. Like I said I'm gonna stay out of these threads the best I can but I just wanted to let you know 1.6 million for a AAA title is chump change.
The marketing are all done by the publishers, who usually already paid the game developers and would have almost 99% (almost since it could range from "just" 90% to 99%) of the profit. In this case (of Kickstarter), the developers themselves are being given money. Although recently many developers are merely "subsidiaries" of big publisher companies...
Ive worked in it too and if you don't get paid thats your fault. Who needs 100 million in marketing? People who make games that cost more then that to develop.
People with 200 million who publish games that they expect to earn 300 million each. Well not "expect", they're "supposed to earn", "entitled" to 300 million.