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System Name | RBMK-1000 |
---|---|
Processor | AMD Ryzen 7 5700G |
Motherboard | ASUS ROG Strix B450-E Gaming |
Cooling | DeepCool Gammax L240 V2 |
Memory | 2x 8GB G.Skill Sniper X |
Video Card(s) | Palit GeForce RTX 2080 SUPER GameRock |
Storage | Western Digital Black NVMe 512GB |
Display(s) | BenQ 1440p 60 Hz 27-inch |
Case | Corsair Carbide 100R |
Audio Device(s) | ASUS SupremeFX S1220A |
Power Supply | Cooler Master MWE Gold 650W |
Mouse | ASUS ROG Strix Impact |
Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |
There is light in the end of the tunnel for proponents of a native-Linux version of Valve's Steam platform, as a Steam for Linux is just months away, according to a Phoronix report. Linux has been hiring developers with experience in Linux OpenGL applications for some time now, and the gearwheels at Valve have been able to drive out an early version of Left 4 Dead 2 that was seen running native on Linux (Ubuntu 11.10), without translation layers such as Wine, utilizing the OpenGL API, with the ICD provided by AMD Catalyst. Although first denied in 2010, Valve is back to the idea of Steam for Linux, thanks to its "flat" company structure that lacks a hierarchy. Following the footsteps of Steam for Mac, Valve could port some of its games to Linux, and give the client SteamPlay capability.
View at TechPowerUp Main Site
View at TechPowerUp Main Site