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@Aphex
I don't mean to derail the thread or sound preachy, but the issues at hand (censorship as knee-jerk response/tactic to counter stealing of IP/content) have nothing to do with artists getting famous. In really simplistic terms:
The main problem is that the big media outlets (MPAA-supported movie industry, the mainstream music industry, and even the major videogames publishers and so on) are trying to cling to the same distribution model that worked up until the internet became the widespread media delivery method.
They've refused to change with the times, with the exception being Apple and the iPod/iTunes/iPad media consumption (near)monopolies and some of the more recent Amazon/Kindle devices who have come in and tried to salvage the wreckage.
So basically, the solution (censorship) fails because it doesn't address the actual problem, which is paradigm shift in delivery methodologies as well as changing attitudes/behaviors of the consumers.
Ultimately, the ones who suffer the most are the musicians/game designers/writers/behind-the-scenes people etc. who create and work on the content but rarely get paid what they are worth by the larger distributors.
Sure, there are some Mega-media stars who are products of the system as well as the Justin Biebers who become famous after going viral, but that has nothing to do with all of the above.
My $.02
I don't mean to derail the thread or sound preachy, but the issues at hand (censorship as knee-jerk response/tactic to counter stealing of IP/content) have nothing to do with artists getting famous. In really simplistic terms:
The main problem is that the big media outlets (MPAA-supported movie industry, the mainstream music industry, and even the major videogames publishers and so on) are trying to cling to the same distribution model that worked up until the internet became the widespread media delivery method.
They've refused to change with the times, with the exception being Apple and the iPod/iTunes/iPad media consumption (near)monopolies and some of the more recent Amazon/Kindle devices who have come in and tried to salvage the wreckage.
So basically, the solution (censorship) fails because it doesn't address the actual problem, which is paradigm shift in delivery methodologies as well as changing attitudes/behaviors of the consumers.
Ultimately, the ones who suffer the most are the musicians/game designers/writers/behind-the-scenes people etc. who create and work on the content but rarely get paid what they are worth by the larger distributors.
Sure, there are some Mega-media stars who are products of the system as well as the Justin Biebers who become famous after going viral, but that has nothing to do with all of the above.
My $.02