TheMailMan78
Big Member
- Joined
- Jun 3, 2007
- Messages
- 22,599 (3.52/day)
- Location
- 'Merica. The Great SOUTH!
System Name | TheMailbox 5.0 / The Mailbox 4.5 |
---|---|
Processor | RYZEN 1700X / Intel i7 2600k @ 4.2GHz |
Motherboard | Fatal1ty X370 Gaming K4 / Gigabyte Z77X-UP5 TH Intel LGA 1155 |
Cooling | MasterLiquid PRO 280 / Scythe Katana 4 |
Memory | ADATA RGB 16GB DDR4 2666 16-16-16-39 / G.SKILL Sniper Series 16GB DDR3 1866: 9-9-9-24 |
Video Card(s) | MSI 1080 "Duke" with 8Gb of RAM. Boost Clock 1847 MHz / ASUS 780ti |
Storage | 256Gb M4 SSD / 128Gb Agelity 4 SSD , 500Gb WD (7200) |
Display(s) | LG 29" Class 21:9 UltraWide® IPS LED Monitor 2560 x 1080 / Dell 27" |
Case | Cooler Master MASTERBOX 5t / Cooler Master 922 HAF |
Audio Device(s) | Realtek ALC1220 Audio Codec / SupremeFX X-Fi with Bose Companion 2 speakers. |
Power Supply | Seasonic FOCUS Plus Series SSR-750PX 750W Platinum / SeaSonic X Series X650 Gold |
Mouse | SteelSeries Sensei (RAW) / Logitech G5 |
Keyboard | Razer BlackWidow / Logitech (Unknown) |
Software | Windows 10 Pro (64-bit) |
Benchmark Scores | Benching is for bitches. |
As Blizzard winds up to launch StarCraft II: Heart of the Swarm later this year, it's also preparing to finally roll out some features fans have been asking for since before SC2: Wings of Liberty launched back in 2010. These include resuming multiplayer matches from replays, playing in other global regions, and watching replays together with other folks. These features and more should be patched in "at or around the launch of Heart of the Swarm," production director Chris Sigaty wrote in a blog post. Resuming from replays will help tournaments go smoother, as SC2's lack of a LAN mode means that problems with a Internet or Battle.net connections can spoil a match.
Rather than starting over from scratch or having judges rule on whether to award the win to one player, they'll be able to pick up where they left off. Global play will let you, as you can probably guess, play on other regional servers around the world, rather than being limited to your home region. Multiplayer replay viewing is a feature from the original StarCraft but cut from the sequel, for when you fancy watching a replay with some chums and discuss the game together. Multilanguage support, a clan/group system, and unranked matchmaking are also in the works.
View at TechPowerUp Main Site
Rather than starting over from scratch or having judges rule on whether to award the win to one player, they'll be able to pick up where they left off. Global play will let you, as you can probably guess, play on other regional servers around the world, rather than being limited to your home region. Multiplayer replay viewing is a feature from the original StarCraft but cut from the sequel, for when you fancy watching a replay with some chums and discuss the game together. Multilanguage support, a clan/group system, and unranked matchmaking are also in the works.
View at TechPowerUp Main Site