- Joined
- Nov 2, 2011
- Messages
- 101 (0.02/day)
System Name | Samolet |
---|---|
Processor | FX-8320 @ 4.5 Ghz |
Motherboard | Asus Sabertooth 990FX |
Cooling | Phanteks TC14PE |
Memory | 4x4gb Samsung Green 1600Mhz 9-9-9-27 |
Video Card(s) | Sapphire 7970 Dual-X |
Storage | Intel 335 240gb + WD 1TB |
Display(s) | Dell 23" Full HD IPS |
Case | NZXT Switch 810 + NZXT Sentry Mix |
Audio Device(s) | Xtreme Music |
Power Supply | Corsair HX850W |
It would be absolutely suicidal to code a game for Instruction Sets that are present only on the minority companies CPU's. It's one thing to optimize a game for AMD or Nvidia GPU's because the split is rather even, but optimizing for AMD CPU's by using Instruction Sets exclusive to them when Intel represents a much larger portion of the market is insane. Hell, I'd be amazed if anyone could find a single benchmark where the FX-4150 is on par for the i7-2600K...
I cannot agree with you on this. With the fact that AMD will dominate in the next console generation - almost in all brands it is not suicidal, but in fact very smart move. Porting to PC will become very easy and straightforward.