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- May 18, 2010
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System Name | My baby |
---|---|
Processor | Athlon II X4 620 @ 3.5GHz, 1.45v, NB @ 2700Mhz, HT @ 2700Mhz - 24hr prime95 stable |
Motherboard | Asus M4A785TD-V EVO |
Cooling | Sonic Tower Rev 2 with 120mm Akasa attached, Akasa @ Front, Xilence Red Wing 120mm @ Rear |
Memory | 8 GB G.Skills 1600Mhz |
Video Card(s) | ATI ASUS Crossfire 5850 |
Storage | Crucial MX100 SATA 2.5 SSD |
Display(s) | Lenovo ThinkVision 27" (LEN P27h-10) |
Case | Antec VSK 2000 Black Tower Case |
Audio Device(s) | Onkyo TX-SR309 Receiver, 2x Kef Cresta 1, 1x Kef Center 20c |
Power Supply | OCZ StealthXstream II 600w, 4x12v/18A, 80% efficiency. |
Software | Windows 10 Professional 64-bit |
Microsoft only tells AMD what they need to know as it relates to Xbox. DirectX 12, like DirectX 11 and 10, is a Windows technology. Microsoft doesn't have to tell them anything about DirectX 12 that doesn't directly relate to the Xbox.
AMD, NVIDIA, and Intel will find out about DX12 at about the same time as they start designing hardware for it. If Microsoft gave a head start to AMD on DX12 hardware, NVIDIA would inevitably sue because Microsoft effectively shuts them out of the market until they can get caught up.
Hey, don't tell me. Tell Ghost.
But since you messaged me I'll chime in.
If Microsoft genuinely doesn't have a DirectX 12 API Nvidia wouldn't be able to sue. Telling ATI there is no DirectX 12 API wouldn't effect Nvidia's business.
Now if there was an DirectX 12 API and ATI had an unfair headstart that might be different but that's a different discussion.