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System Name | RBMK-1000 |
---|---|
Processor | AMD Ryzen 7 5700G |
Motherboard | ASUS ROG Strix B450-E Gaming |
Cooling | DeepCool Gammax L240 V2 |
Memory | 2x 8GB G.Skill Sniper X |
Video Card(s) | Palit GeForce RTX 2080 SUPER GameRock |
Storage | Western Digital Black NVMe 512GB |
Display(s) | BenQ 1440p 60 Hz 27-inch |
Case | Corsair Carbide 100R |
Audio Device(s) | ASUS SupremeFX S1220A |
Power Supply | Cooler Master MWE Gold 650W |
Mouse | ASUS ROG Strix Impact |
Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |
DICE, developers of the smash-hit online multiplayer FPS of the season, Battlefield 4, rolled out its promised game update that lends it support for AMD Mantle API. The low-overhead 3D graphics API, according to leaked documents we've seen, is claimed to improve performance of the game by up to 45 percent in CPU-limited scenarios. By that token, we imagine the performance increment in GPU-limited scenarios to be different. The game patch is only half of the story. The other half is the API itself, which will be distributed by AMD, in its Catalyst software suite. The first public release of Mantle will be part of Catalyst 14.1 beta, which will be rolling out a little later this week. Stay tuned for our comprehensive DirectX 11.1 vs. Mantle testing, starring a Radeon R9 290.
View at TechPowerUp Main Site
View at TechPowerUp Main Site