- Joined
- Feb 8, 2005
- Messages
- 1,675 (0.23/day)
- Location
- Minneapolis, Mn
System Name | Livingston |
---|---|
Processor | i7-4960HQ |
Motherboard | macbook prp retina |
Cooling | Alphacool NexXxoS Monsta (240mm x 120mm x 80mm) |
Memory | 16Gb |
Video Card(s) | Zotac Arctic Storm Nvidia 980ti |
Display(s) | 1x Acer XB270HU, 1x Catleap, 1x Oculus |
Benchmark Scores | http://www.3dmark.com/fs/770087 |
As far as cutting corners I was saying its not so bad if thats what they were doing, its possible those textures are in the Microsoft sdk or that the system for creating the types of lighting used are straight from Direct X, in that case it makes sense logically that they would have the same file names, but no other games do this, (except prey, buts its version of the id engine is licensed)