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System Name | RBMK-1000 |
---|---|
Processor | AMD Ryzen 7 5700G |
Motherboard | ASUS ROG Strix B450-E Gaming |
Cooling | DeepCool Gammax L240 V2 |
Memory | 2x 8GB G.Skill Sniper X |
Video Card(s) | Palit GeForce RTX 2080 SUPER GameRock |
Storage | Western Digital Black NVMe 512GB |
Display(s) | BenQ 1440p 60 Hz 27-inch |
Case | Corsair Carbide 100R |
Audio Device(s) | ASUS SupremeFX S1220A |
Power Supply | Cooler Master MWE Gold 650W |
Mouse | ASUS ROG Strix Impact |
Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |
AMD put up a new Linkedin job post, looking for a new engineer that can better optimize graphics drivers for CPUs. AMD graphics drivers are known in the developer community to be rather CPU-heavy compared to NVIDIA's drivers. The company changed that perception to some extent with the development of its own Mantle 3D API, which is essentially a CPU-optimization exercise disguised as new technology. Sensing that not every developer is willing to implement Mantle, the company is looking to optimize its drivers to be CPU-efficient across other more industry-standard APIs. If you have the chops, and you're willing to work out of Boxborough, MA or Sunnyvale, CA., find the posting here.
View at TechPowerUp Main Site
View at TechPowerUp Main Site