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System Name | RBMK-1000 |
---|---|
Processor | AMD Ryzen 7 5700G |
Motherboard | ASUS ROG Strix B450-E Gaming |
Cooling | DeepCool Gammax L240 V2 |
Memory | 2x 8GB G.Skill Sniper X |
Video Card(s) | Palit GeForce RTX 2080 SUPER GameRock |
Storage | Western Digital Black NVMe 512GB |
Display(s) | BenQ 1440p 60 Hz 27-inch |
Case | Corsair Carbide 100R |
Audio Device(s) | ASUS SupremeFX S1220A |
Power Supply | Cooler Master MWE Gold 650W |
Mouse | ASUS ROG Strix Impact |
Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |
Stardock's "Ashes of the Singularity" may not be particularly pathbreaking as an RTS, in the Starcraft era, but has the distinction of being the first game to the market with a DirectX 12 renderer, in addition to its default DirectX 11 one. This gave gamers the first peak at API to API comparisons, to test the tall bare-metal optimizations of DirectX 12, and as it turns out, AMD GPUs do seem to benefit big.
In a GeForce GTX 980 vs. Radeon R9 390X comparison by PC Perspective, the game seems to perform rather poorly on its default DirectX 11 renderer for the R9 390X, which when switched to DirectX 12, not only takes a big leap (in excess of 30%) in frame-rates, but also outperforms the GTX 980. A skeptical way of looking at these results would be that the R9 390X isn't optimized for the D3D 11 renderer to begin with, and merely returns to its expected performance vs. the GTX 980, with the D3D 12 renderer.
Comparing the two GPUs on CPU-intensive resolutions (900p and 1080p), across various CPUs (including the i7-5960X, i7-6700K, i3-4330 dual-core, FX-8350, FX-6300, reveals that the R9 390X has a narrow performance drop with fewer CPU cores, and has slight performance gains with increasing number of cores. Find the full insightful review in the source link below.
View at TechPowerUp Main Site
In a GeForce GTX 980 vs. Radeon R9 390X comparison by PC Perspective, the game seems to perform rather poorly on its default DirectX 11 renderer for the R9 390X, which when switched to DirectX 12, not only takes a big leap (in excess of 30%) in frame-rates, but also outperforms the GTX 980. A skeptical way of looking at these results would be that the R9 390X isn't optimized for the D3D 11 renderer to begin with, and merely returns to its expected performance vs. the GTX 980, with the D3D 12 renderer.
Comparing the two GPUs on CPU-intensive resolutions (900p and 1080p), across various CPUs (including the i7-5960X, i7-6700K, i3-4330 dual-core, FX-8350, FX-6300, reveals that the R9 390X has a narrow performance drop with fewer CPU cores, and has slight performance gains with increasing number of cores. Find the full insightful review in the source link below.
View at TechPowerUp Main Site