what a load of CRAP, every single one? i'm not sorry, you're spreading FUD
which games or benchmarks (that arent crysis 2 or hairworks enabled... or ubisoft unoptimized) have so much 'tesselation' (as if that's the only new feature devs use) causing worse than dx9 or even ogl performance, with no option to turn off or override in the driver?
star trek mmo's dx11 update with identical visuals brought so much performance that they had to make PR about it
even in the dx10 days, when i had 4870x2, crysis warhead was smoother in dx10 than dx9 even if the fps counter was a few numbers lower, i have never seen a regression with a new dx version unless it's brand new buggy drivers or OS... plus, nvidia has proven multithreaded gains
the main detail i see that hurts fps the most is HB/HDAO, so i switch to SSAO or off instead, given that my 570m or 660 arent powerful gpus... dont you think i would be one of the first to notice problems with dx11? how can i trust your word with your high end specs without real examples
by the way, crysis 2 runs great for how it looks, you are free to turn off tesselation or tweak the cvars rather than switching to dx9
also breit's logic is fine if you're only turning down the newly added details that are already disabled in the previous dx version of the game
but that's an optional feature... if it's running dx12 it IS dx12, what else can they call it?? 'getting dx12' is different from 'is dx12'
your dream should be 'built from the ground up for dx12', aka exclusive