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System Name | RBMK-1000 |
---|---|
Processor | AMD Ryzen 7 5700G |
Motherboard | ASUS ROG Strix B450-E Gaming |
Cooling | DeepCool Gammax L240 V2 |
Memory | 2x 8GB G.Skill Sniper X |
Video Card(s) | Palit GeForce RTX 2080 SUPER GameRock |
Storage | Western Digital Black NVMe 512GB |
Display(s) | BenQ 1440p 60 Hz 27-inch |
Case | Corsair Carbide 100R |
Audio Device(s) | ASUS SupremeFX S1220A |
Power Supply | Cooler Master MWE Gold 650W |
Mouse | ASUS ROG Strix Impact |
Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |
AMD posted resources that help game developers take advantage of the AMD CrossFire multi-GPU technology, through its GPUOpen initiative. In a detailed blog post on its GPUOpen website, AMD detailed that since its Radeon Software Crimson Edition drivers, the company has been offering CrossFire API as an extension of DirectX 11. While it posted a detailed CrossFire Guide with developer resources, in its GPUOpen blog post, AMD also posted the basics of the simplest way to take advantage of a multi-GPU setup - alternate frame rendering (AFR), in which GPUs render alternating frames of a 3D scene, theoretically multiplying frame-rates.
View at TechPowerUp Main Site
View at TechPowerUp Main Site