Except they NEVER have tried that "in that domain".
Larrabee is not "in that domain" and there was no company on this planet with experience "in that domain" at all, Larrabee was that unique.
I'm not saying that larabee wasn't a great product. It's a wonderfull coprocessor/"GPGPU like,
BUT for a mainstream gaming hardware wich was one of the key points they had when developing larabee, the choices that they made weren't great. Nvidia engineers weren't agrree at all with intel choices, they predicted that it wasn't going to work as a gpu :
"They've put out a certain amount of technical disclosure in the past five weeks," he noted, "but although they make Larrabee sound like it's a fundamentally better approach, it sn't. They don't tell you the assumptions they made. They talk about scaling, but they disregard memory bandwidth. They make it sound good, but we say, you neglected half a dozen things."
"Every GPU we make, we always consider this type of design, we do a reasoned analysis, and we always conclude no.
That's why we haven't built that type of machine."
"Intel is not a stupid company," he conceded. "They've put a lot of people behind this, so clearly they believe it's viable. But the products on our roadmap are competitive to this thing as they've painted it. And the reality is going to fall short of the optimistic way they've painted it."
"There's an incredible amount about Larrabee that's undefined," explained Keane, commenting on the specifications so far released. "You can't just say 'it's x86 so it's going to solve the massively parallel computing problem.'"
"Look at the PC," he continued. "With an OS they don't control, and applications coming from everywhere... to say arbitrarily that everything's going to scale to 32 cores seems to me to be a bit of a stretch. "
source:
http://www.alphr.com/news/home-and-leisure/220947/larrabee-like-a-gpu-from-2006