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NVIDIA Releases the GeForce 372.90 WHQL Game Ready Driver

btarunr

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NVIDIA released its latest GeForce "Game Ready" drivers. Version 372.90 WHQL drivers come game-ready for "Forza Horizon 3." This includes optimization, and GeForce Experience optimal settings. The game releases, at least to owners of the "Ultimate Edition" variant, tomorrow, on 21/09. The drivers also includes GeForce Experience 3.0, NVIDIA's game settings optimization app, which features a revamped user-interface. Grab the drivers from the links below.



DOWNLOAD: NVIDIA GeForce 372.90 WHQL for Windows 10 64-bit | Windows 10 32-bit | Windows 8/7/Vista 64-bit | Windows 8/7/Vista 32-bit

View at TechPowerUp Main Site
 

MxPhenom 216

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Pretty excited for Forza Horizon 3. The game looks beautiful!
 
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Drivers don't seem to include GE 3.0 for me, but working without issue regardless.
 
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Are these stable ? those who do install them let us know
 

qubit

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@btarunr Don't forget to mention that GFE 3.0 requires user registration for it to do anything, something a lot of people don't want to do. I'm not one of them.
 
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You can choose not to install that useless CRAP. What's with the drama again? :)
 

MxPhenom 216

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Can't wait to play Forza Horizon 3 in 4k. Wish there was a PC Demo, but this series has yet to let me down.

I havent played a single one, but as soon as I saw the Monster Energy Trophy truck sending the sand dune I am 100% down to buy.
 
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So far with this driver the frame rate is awful with Forza Horizon 3. 32gb of ram, 2x 1070s, and a 6700K and this game is chugging at 4K and 1080p. It looks amazing on my Xbox One though...

Update: I wanted to see if sli was supported, so I disabled one of the 1070s. Now the game crashes at startup. Won't work unless both cards are enabled.

On Ultra/Motion Blur off/ Unlocked framerate (vsync off)
1440p 43-52 fps (depending on if you are driving through a forest).
4K 28-35 fps

It's weird that my eyes tell me it looks sharper/more fluid on the Xbox One's 1080p @30fps...
 
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MxPhenom 216

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So far with this driver the frame rate is awful with Forza Horizon 3. 32gb of ram, 2x 1070s, and a 6700K and this game is chugging at 4K and 1080p. It looks amazing on my Xbox One though...

Update: I wanted to see if sli was supported, so I disabled one of the 1070s. Now the game crashes at startup. Won't work unless both cards are enabled.

On Ultra/Motion Blur off/ Unlocked framerate (vsync off)
1440p 43-52 fps (depending on if you are driving through a forest).
4K 28-35 fps

It's weird that my eyes tell me it looks sharper/more fluid on the Xbox One's 1080p @30fps...

That might be more of a Microsoft/Playground Studios/Turn10 issue. This wouldnt be the first time one of their ports ran like ass. Another Xbox One title that got released on PC, Gears of War UE, had the same problems.
 
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It's weird that my eyes tell me it looks sharper/more fluid on the Xbox One's 1080p @30fps...
that's not weird... 30 locked is smoother than 28 or 32, whether it's 60 vsync or 60 tearing, it's simple timing dictating smoothness

by the way, turning off motion blur, what did you expect? 30 motion blur has a different kind of improved perceptual smoothness than without, so you pretty much crippled the visual experience twice by not doing half refresh vsync + motionblur (if you insist on the demands of 4k, can 1080p stay on 60?)

That might be more of a Microsoft/Playground Studios/Turn10 issue. This wouldnt be the first time one of their ports ran like ass. Another Xbox One title that got released on PC, Gears of War UE, had the same problems.
what does unreal4 & a different studio have to do with forza? how does a single publishing logo translate to the same people doing every port?
 
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I don't know if the crashing is supposed to be a universal problem because I was able to play Skyrim for about an hour last night with no crashes or any other issues at all. Currently using the Windows 10 64 bit with Anniversary update and GTX 1060 with the 372.90 drivers.
 
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