zekrahminator
McLovin
- Joined
- Jan 29, 2006
- Messages
- 9,066 (1.32/day)
- Location
- My house.
Processor | AMD Athlon 64 X2 4800+ Brisbane @ 2.8GHz (224x12.5, 1.425V) |
---|---|
Motherboard | Gigabyte sumthin-or-another, it's got an nForce 430 |
Cooling | Dual 120mm case fans front/rear, Arctic Cooling Freezer 64 Pro, Zalman VF-900 on GPU |
Memory | 2GB G.Skill DDR2 800 |
Video Card(s) | Sapphire X850XT @ 580/600 |
Storage | WD 160 GB SATA hard drive. |
Display(s) | Hanns G 19" widescreen, 5ms response time, 1440x900 |
Case | Thermaltake Soprano (black with side window). |
Audio Device(s) | Soundblaster Live! 24 bit (paired with X-530 speakers). |
Power Supply | ThermalTake 430W TR2 |
Software | XP Home SP2, can't wait for Vista SP1. |
We already posted a press release which talked all about how there really was going to be a Guitar Hero 3, and how it was going to be for the PS2 and Xbox360. The press release went on about how sweet Guitar Hero was going to be.
While Guitar Hero 3 looks good on paper, IGN actually went through the trouble of reviewing a pre-release version of the game.
Guitar Hero 3 is much different from either of the two previous versions of the game. The first thing dedicated fans of the game will notice is Neversoft's interest in tweaking the difficulty. At this point, they aren't doing a good job...Guitar Hero "experts" were constantly failing songs in the pre-release version of GH3. Neversoft claims that when they actually release the game, the difficulty will be "just right", between the first and second game's level of difficulty.
IGN also noticed quite a few other improvements. The graphics got a complete overhaul, and several elements of the game look much different. Things such as the star power meter have been improved for gamers, though still have the same function as they have had in the previous two versions of the game. There will be two new multi-player modes. The first mode is a co-op campaign, which allows for two people to play their way through a list of some of the most shred-tastic duets ever. The second multi-player mode is "battle mode", which is basically a re-vamped face-off.
This will be the first Guitar Hero game that was not developed with Harmonix. Only time will tell if Neversoft will make Guitar Hero 3 rock out loud...or if they'll just get booed off stage.
View at TechPowerUp Main Site
While Guitar Hero 3 looks good on paper, IGN actually went through the trouble of reviewing a pre-release version of the game.
Guitar Hero 3 is much different from either of the two previous versions of the game. The first thing dedicated fans of the game will notice is Neversoft's interest in tweaking the difficulty. At this point, they aren't doing a good job...Guitar Hero "experts" were constantly failing songs in the pre-release version of GH3. Neversoft claims that when they actually release the game, the difficulty will be "just right", between the first and second game's level of difficulty.
IGN also noticed quite a few other improvements. The graphics got a complete overhaul, and several elements of the game look much different. Things such as the star power meter have been improved for gamers, though still have the same function as they have had in the previous two versions of the game. There will be two new multi-player modes. The first mode is a co-op campaign, which allows for two people to play their way through a list of some of the most shred-tastic duets ever. The second multi-player mode is "battle mode", which is basically a re-vamped face-off.
This will be the first Guitar Hero game that was not developed with Harmonix. Only time will tell if Neversoft will make Guitar Hero 3 rock out loud...or if they'll just get booed off stage.
View at TechPowerUp Main Site