- Joined
- Oct 9, 2007
- Messages
- 47,230 (7.55/day)
- Location
- Hyderabad, India
System Name | RBMK-1000 |
---|---|
Processor | AMD Ryzen 7 5700G |
Motherboard | ASUS ROG Strix B450-E Gaming |
Cooling | DeepCool Gammax L240 V2 |
Memory | 2x 8GB G.Skill Sniper X |
Video Card(s) | Palit GeForce RTX 2080 SUPER GameRock |
Storage | Western Digital Black NVMe 512GB |
Display(s) | BenQ 1440p 60 Hz 27-inch |
Case | Corsair Carbide 100R |
Audio Device(s) | ASUS SupremeFX S1220A |
Power Supply | Cooler Master MWE Gold 650W |
Mouse | ASUS ROG Strix Impact |
Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |
NVIDIA is reportedly working on a major driver update that improves performance across the board on games that take advantage of DirectX 12. The company is working with major game studios to improve DirectX 12 performance by up to 16 percent on recent AAA titles, such as "Gears of War 4," "Hitman" (2016), "Rise of the Tomb Raider" and "Tom Clancy's The Division." Even "Ashes of the Singularity" is getting a performance improvement.
At its GeForce GTX 1080 Ti launch event, NVIDIA revealed that its "Pascal" and "Maxwell" GPU architectures are capable of tile-based rendering, a feature that significantly improves video memory bandwidth utilization. With the GTX 1080 Ti going on sale later this month, one can expect NVIDIA to release new drivers.
View at TechPowerUp Main Site
At its GeForce GTX 1080 Ti launch event, NVIDIA revealed that its "Pascal" and "Maxwell" GPU architectures are capable of tile-based rendering, a feature that significantly improves video memory bandwidth utilization. With the GTX 1080 Ti going on sale later this month, one can expect NVIDIA to release new drivers.
View at TechPowerUp Main Site
Last edited: