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NVIDIA Working on a Major DirectX 12 Focused Driver Update

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Crafty Nvidia. They joined Khronos Group only as a backup measure.
In other news, Gameworks has been expanded to pay devs not to use Vulkan.
 
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They are the first to implement the newest Vulkan extensions.
 
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They are the first to implement the newest Vulkan extensions.

Yet they don't even care to say words encouraging the use of it. They can't fool me. They don't benefit, so now none shall have it.
 
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It's part of the (dirty) game of big corporations, remember Intel C Compiler? Nvidia of course promotes games without an API that's not good for them now, but the development has to continue, and in Khronos Nvidia is always the faster to test and implement the 3D APIs (not OpenCL).
Remember that AMD has a lead on Vulkan and DX12 thanks to using an architecture optimized for computing, not for investing on low level APIs out of the blue, they are years behind on OpenGL performance, for example.

The biggest offender here is Intel for not implementing Vulkan on DX12 capable GPUs on Windows, and nobody seems to complain about that.
 
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new driver eh? Gonna wait till it goes live so I can start testing it.
 
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good point I read an article providing proof they already were ,but hey why just let a feature slip by ,mention it ,imply new purchase necessary then sell the same thing you sold anyway cut down a bit but running faster Wow go nvidia in the innovate department.

They seem to imply Maxwell will get it too though?
 
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the article is inaccurate " up to 16 percent" is actually an average of all gains
here's the original source: http://nvidianews.nvidia.com/news/nvidia-announces-gameworks-dx12

Game Ready Driver Optimized for DX12

NVIDIA also revealed an upcoming Game Ready Driver optimized for DirectX 12 games. The company refined code in the driver and worked side by side with game developers to deliver performance increases of up to 16 percent on average across a variety of DirectX 12 games, such as Ashes of the Singularity, Gears of War 4, Hitman, Rise of the Tomb Raider and Tom Clancy's The Division.(1)

(1) Figure averages the percentage increase of benchmark numbers in the following: GeForce GTX 1080 at 3840x2160 with launch driver 368.81 vs 378.74 on an Intel Core i7 5930K, 16GB DDR4 using Win10 x64. Ashes of the Singularity, Crazy Preset (46.5, 50.9 or 9%), Tom Clancy's The Division 1.6, Max Settings + 1x SMAA Ultra (31.5, 32.7 or 4%) Hitman, High Settings + High SSAO (50.6, 62.1 or 23%), Rise of the Tomb Raider, Very High + 2x SSAA (20.5, 27.2 or 33%), and Gears of War 4, Ultra Preset (41.2, 45.2 or 10%).
 
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It's part of the (dirty) game of big corporations, remember Intel C Compiler? Nvidia of course promotes games without an API that's not good for them now, but the development has to continue, and in Khronos Nvidia is always the faster to test and implement the 3D APIs (not OpenCL).
Remember that AMD has a lead on Vulkan and DX12 thanks to using an architecture optimized for computing, not for investing on low level APIs out of the blue, they are years behind on OpenGL performance, for example.

The biggest offender here is Intel for not implementing Vulkan on DX12 capable GPUs on Windows, and nobody seems to complain about that.

Intel may have market share on GPU, but the vast majority of that market doesn't even realize they have an Intel GPU OR doesn't ever use it at all because dedicated. Besides, even if they would gain 10-20% they're still shit.
 
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Benchmark Scores Cinebench R23 (Single Core) 1936 @ stock Cinebench R23 (Multi Core) 23006 @ stock
Just a simple question about this tile-based rendering, this "improvement" isn't only for DX12 is it?
 
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It's how the card renders at an internal level.
 

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perhaps the tile based rendering only worked in DX9-11, and the update enables it for DX12?
 
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NVIDIA is thrilled to see gamers having the opportunity to play Tom Clancy’s Ghost Recon Wildlands. At launch, the current Game Ready driver (378.66) has complete support for Tom Clancy’s Ghost Recon Wildlands and offers an exceptional gaming experience. Later this week, we’ll be releasing a new Game Ready driver which will introduce Ansel support for Ghost Recon Wildlands as well as some other surprises for gamers.
https://forums.geforce.com/default/...t-recon-wildlands-game-ready-driver-update/1/
 

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Nvidias selling an empty bag that may or may not contain 10 thousand dollars
 

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Nvidias selling an empty bag that may or may not contain 10 thousand dollars
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