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HyperX Announces Cloud Revolver S Gaming Headset with Dolby Surround

Raevenlord

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HyperX, a division of Kingston Technology Company, Inc., today announced it is now shipping the HyperX Cloud Revolver S with plug-and-play Dolby 7.1 Surround Sound. HyperX has integrated Dolby Headphone technology into a new USB dongle that delivers immersive audio at the touch of a button. HyperX's signature memory foam and new wide headband design brings comfort for endless hours of gameplay. Designed for use by professional gamers and eSports teams globally, the premium headset also features multi-platform support, 50mm drivers and a noise-cancelling microphone.

Cloud Revolver S continues the HyperX tradition of award-winning comfort and competitive audio performance, while adding Dolby Headphone surround sound realism with a new HyperX audio dongle that is included with each headset. The Dolby Headphone 7.1 channel surround sound environment provides an immersive gaming experience - putting gamers right in the middle of the action for gameplay advantage.






"The HyperX Cloud Revolver S is incredibly comfortable," said Gordon Hayward, All-Star basketball player and gamer. "And the plug-and-play Dolby surround sound is amazing."

The Cloud Revolver S sound stage features unique design driver technology that allows gamers to visualize sounds placed around them at different angles and distances. With three additional preset equalizer settings: bass boost, flat and vocals, each gamer can choose their favorite setting. Gamers will gain a competitive edge in FPS and 3D environment games by hearing opponent locations more clearly and accurately than previously attainable.


"The HyperX Cloud Revolver S headset is our best gaming headset yet - simply plug it in and one click later Dolby quality surround sound is on," said Edward Baily, Business Manager, HyperX. "Combining the perfect balance of audio performance and comfort, Cloud Revolver S will immerse listeners in a cinema quality audio experience."

The Cloud Revolver S is designed to provide a premium gaming experience; additional features include:
  • Dolby Surround Sound - The new versatile Plug N Play USB sound card pumps out Dolby Surround 7.1 sound on PC, PS4and PS4 Pro
  • Developed by Gamers - Three Pre-set Equalizer Settings, independent volume and microphone mute buttons, and backlit LED to quickly check active modes
  • New Design - Wider headband, matte black finish and HyperX Signature Memory Foam
  • Premium Performance - No software or separate audio box required, unlike competing headsets

Additional HyperX Revolver S Specifications:

Headphone
  • Driver: Dynamic, 50mm with neodymium magnets
  • Type: Circumaural, Closed back
  • Frequency response: 12Hz-28,000 Hz
  • Impedance: 30 Ω
  • Sound pressure level: 100.5dBSPL/mW at 1kHz
  • T.H.D.: < 2%
  • Input power: Rated 30mW, Maximum 500mW
  • Weight: 360g
  • Weight with mic: 376g

Cable length:
  • Headset: 1m
  • Audio Control Box: 2.2m
  • PC extension cable: 2m

Connection Type:
  • Headset: 3.5mm plug (4 pole)
  • Audio Control Box: USB
  • PC extension cable: 3.5mm stereo and mic plugs

Microphone
  • Element: Electret condenser microphone
  • Polar pattern: Bi-directional, Noise-canceling
  • Frequency response: 50Hz-18,000 Hz
  • Sensitivity: -44dBV (0dB=1V/Pa,1kHz)

Availability and Support
The Cloud Revolver S (MSRP £139.99/€169.99) will be available March 13, 2017 through HyperX's network of retail and e-tail outlets. Cloud Revolver S includes a two-year limited warranty and HyperX's industry-leading customer service and support. The Cloud Revolver S was recently shown at the Intel Extreme Masters World Finals in Katowice (Poland).

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What a fucking name.
 

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Im sure 'Dolby' is nothing more than a marketing gimmick help them to sell more 'surround sound' headphones. While its nothing more then a software layer or wrapper that takes stereo sound signal and 'upmixs' it for a pseudo surround sound experience.

It will probably sound like junk and anyone that does buy this headset probably wont use the feature
 
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Added to htoeadset is decoder and software devices. But they tell us all what we already know about the headphones and nothing of the added .So what decoder which has the working specifications. The price is a little higher than say the Creative Blaster H7, which has a high-quality components and unobjectionably hay end sound with good mikrrofonom for a little less money.
I recently bought a Hiperx Cloud and did not reach praised quality of the sound .Blaster H5 for now in thick advantage.
 
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Im sure 'Dolby' is nothing more than a marketing gimmick help them to sell more 'surround sound' headphones. While its nothing more then a software layer or wrapper that takes stereo sound signal and 'upmixs' it for a pseudo surround sound experience.

It will probably sound like junk and anyone that does buy this headset probably wont use the feature

Erm... yes, you have described exactly what Dolby headphone is. But All Surround Sound is psuedo given that we only have two ears. Our brain interprets the location a sound comes from based on evidence it receives from both ears... actually, the internets is much better place for learning about this stuff. Read up about head-related transfer function (HRTF).

In terms of what it sounds like. Grab yourself a semi-decent pair of headphones then watch:


For a good example.

YES, Dolby headphone WILL sound worse, as will all virtual surround sound. But it's about tricking the brain into thinking sound is coming from different locations. It can be a very powerful immersion tool.
 
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