- Joined
- Jul 13, 2016
- Messages
- 3,409 (1.10/day)
Processor | Ryzen 7800X3D |
---|---|
Motherboard | ASRock X670E Taichi |
Cooling | Noctua NH-D15 Chromax |
Memory | 32GB DDR5 6000 CL30 |
Video Card(s) | MSI RTX 4090 Trio |
Storage | P5800X 1.6TB 4x 15.36TB Micron 9300 Pro 4x WD Black 8TB M.2 |
Display(s) | Acer Predator XB3 27" 240 Hz |
Case | Thermaltake Core X9 |
Audio Device(s) | JDS Element IV, DCA Aeon II |
Power Supply | Seasonic Prime Titanium 850w |
Mouse | PMM P-305 |
Keyboard | Wooting HE60 |
VR HMD | Valve Index |
Software | Win 10 |
It's not scaling. That would affect ALL edges. We can clearly see it's doing some sort of edge detection because some things are hardly filtered, which shows problems detecting edges. Which is a typical problem with post processing methods (like FXAA, MLAA and SMAA) that have no depth information (Z Buffer) and are done purely on 2D output image.
Would be interesting hooking up PlayStation 2 through PS2 to HDMI adapter using this cable. PS2 has low resolution, so this could help quite a lot.
Or, ya know, just run a damn PS2 emulator with AA on. Save yourself $100 too.