- Joined
- May 22, 2015
- Messages
- 13,843 (3.95/day)
Processor | Intel i5-12600k |
---|---|
Motherboard | Asus H670 TUF |
Cooling | Arctic Freezer 34 |
Memory | 2x16GB DDR4 3600 G.Skill Ripjaws V |
Video Card(s) | EVGA GTX 1060 SC |
Storage | 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500 |
Display(s) | Dell U3219Q + HP ZR24w |
Case | Raijintek Thetis |
Audio Device(s) | Audioquest Dragonfly Red :D |
Power Supply | Seasonic 620W M12 |
Mouse | Logitech G502 Proteus Core |
Keyboard | G.Skill KM780R |
Software | Arch Linux + Win10 |
Well, if the industry triple in value, where do you think the money went? Closing down studios doesn't mean they're doing bad, they probably close those without enough margins.I'm not sure they are raking in cash. They keep closing down studios.
They're not proud of some of their games either. A successful company goes out of it's way to show the sales numbers and brag. They hide that stuff, when it comes to Bioware, for example. They probably spent as much as CDProjekt on DAI ($80 million) or more, but the sales sucked. It never even reached top 10 on NPD charts. And dropped price immediately. I knew MEA was doomed before it even released... and that EA would try to keep a brave face. But they ended up having to admit how much it sucked by just shutting future development down.
You don't have to take my word for it either: http://investor.ea.com/releases.cfm?ReleasesType=Earnings