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Crytek Has Alpha Sign-ups Ongoing for Hunt: Showdown

Raevenlord

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With many games being released in Beta over the years (in no small part thanks to Steam's Greenlight initiative), and some others having made full releases in a close to Alpha state, Crytek seems to be taking the long and arduous road of getting a new multiplayer-focused game out in the open via an initial feedback-gathering closed Alpha. The company's Hunt: Showdown has gone through a hellish development cycle, seeing some concept changes, name changes, and more than a handful of problems going on at developer Crytek. However, with it being the most high-profile currently being developed at Crytek, it's really the company's poster child initiative (unless you count suing Cloud Imperium Games in that place.)

Hunt: Showdown is a free-to-play, 4-player co-op, FPS title that sees players battling in a Van Helsing-esque setting, Civil War-era and steampunk-inspired weapons. Taking a break from the asymmetric gameplay that was being touted by many games some time ago (Fable Legends, Evolve, and the shelved Bioware-developed Shadow Realms), the two player teams compete between themselves to track down an AI-controlled monster in an open-world map. How the teams choose to play is up to them: it's fair game to ally, use, or mercilessly hunt each other. I guess some of the more interesting gameplay videos will cover some manner of Lovecraftian monster barging in uninvited and relatively unannounced into a pitched, two-way firefight.



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God, how much would I love this in a single-team non-competitive version with a strong storyline to deepen the immersion. My very best gameplay experiences came from games by that recipe.
 
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So, basically they kinda reinvented Killing Floor... We'll see... I wonder what the new CryEngine will be like...
 
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So, basically they kinda reinvented Killing Floor... We'll see... I wonder what the new CryEngine will be like...

Which would be good because KF2 sucks a$$
 
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So, basically they kinda reinvented Killing Floor... We'll see... I wonder what the new CryEngine will be like...

Shouldn't it be more like L4D? I mean it sounds like it'll be like that, also i'm worried there'll be a high amount of microtransactions and such, to ruin the game.
 

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Which would be good because KF2 sucks a$$

I wouldnt go that far. It is a fairly good game if not a little mindless... I just think that Tripwire could of done a lot more with the game albeit they are still working on content for it and release updates for it regularly. I wanted a bigger selection of maps and more guns. just like the first game had.
 

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The funny part is when you go to https://www.huntshowdown.com/ it says, "We're Hiring" in the top right corner. I thought Crytek just shut down one of their locations, and laid off a good number of people? But they are suing Star Citizen Studios for breach of contract over changing from Cryengine 3 to Amazon Lumberyard which is a fork of Cryengine 3. The big no no is that they still have lines of code for Cryengine 3 in their game. So, it seems they are using a combination of Lumberyard and Cryengine 3. I hope it's not so, because I am a backer of SC, but I wouldn't mind seeing Crytek get a cash infusion to maybe make the game I want and that's Crysis 4..

I do like what I see with Hunt: Showdown, but I want a single player or coop game. I don't really care for Multiplayer games anymore due to hackers. It has nothing to do with me getting older and reflexes slower and that I have a much slower computer... :p
 
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Just got my Alpha invite this morning in the'ol e-mails.... I sure am hoping that with this newer iteration of the Crytek engine that they do not do away with that amazing SLI scaling that was to be had in all previous titles.

PLEASE SAY that the support is still going to be there as I am totally stoked about this game on all fronts.
 
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