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No Man's Sky NEXT Update Coming July 24th to All Platforms, Features True Multiplayer

Raevenlord

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No Man's Sky was one of the most promising games in recent times, with its exquisite concept and graphics technology, which looked to allow for a seamless, truly universal, space-exploration experience. However, No Man's Sky was its own worst enemy, as promised features never made it to the retail version of the game, and its universe, while absolutely expansive, didn't offer much more to do than the joy of being what was sometimes called a "screenshot simulator". These concepts will always be divisive, but one thing stands: No Man's Sky didn't quite fulfill its potential, and that left most players disappointed.

Queue multiple updates (the Foundation, Pathfinder and Atlas Rises updates), which have always brought the game a number of steps closer to the original vision that was presented to audiences, and now, the announced NEXT update, coming to all platforms (including the new Xbox One release, with specific 4K and HDR improvements for the Xbox One X) this summer. This update will introduce a true multiplayer implementation to No Man's Sky, which should bring interactivity levels in the game up. A number of other improvements are being kept under wraps. If Sean Murray's words are anything to go by (and he has been making an effort of not getting too excited about what he has to share), this might be the update - the game - to enroll users again through the long, and hopefully lazy, days of summer. Snippets of Sean Murray's post on Xbox follow, after the break.





"We've been playtesting multiplayer for the last six months, and the game has evolved into a very new experience that we think the community will enjoy.

For example, you'll be able to explore the universe with your friends, or bump into random travelers. You can help friends to stay alive, or prey on others to survive. Tiny shelters or complex colonies that you build as a team are shared for all players. Fight as a pirate or a wingman in epic space battles with friends and enemies. Race exocraft across weird alien terrains, creating race tracks and trails to share online."

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Space Lynx

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What can I say by now...

NEXT!
 

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I'm intrigued but still skeptical.
 
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I'm looking forward to seeing what comes of this.
 
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Got to give them credit for still working on it despite all the piss they received after shipping it in a rather poor state with things missing... I bought it when they released the first big update. It was interesting, although it's easy to get lost and I only visited few planets. But the reentry to atmosphere and escaping it is still exciting, as well as selling resources and buying larger, better space ships. I don't play it all the time, but it's fun sometimes to just fly around for fun.
 
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too little too late.
 
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Last time I played was right after the first big update. I'm not sure if it was the big update or other patches previous that broke my original game - I lost all the previous naming of the systems I visited and I lost the marked locations on my map. Even when I did eventually back track to one of the original systems I was in and visited a couple of planets I explored.....all of the creatures I discovered were still discovered, but the few I renamed were back to their original name.

I tried starting over, but I was still irritated about my original game play and didn't put much effort into it from that point on. Also, the mod I had to allow low flying would get broken after every patch/update and waiting a few days or a week for the mod to get updated to work with the new patch/update was annoying.

The last thing was the game didn't properly support 5760x1080. The game, with Flawless Widescreen, allowed the game to run at 5760x1080, but it didn't fix the in-game menus and I couldn't properly utilize the inventory menu because it was too stretched out and a good portion of it was off the screen.

I may jump back into the game to see if there have been any widescreen resolution improvements once this next update comes out. I did like the game, even if it wasn't meant to be a true multiplayer game, but after 30-40 hours into the game and my first play through having a lot of saved info wiped, I kind of grew tired of it all.
 
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Got to give them credit for still working on it

Yeah , give them credit for adding a feature that was advertised as being present in the shipped game 2 years ago.

How about we don't give credit for anything of the sort. This is as bad as having medals for participating.
 
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Honestly I think they're beating a dead horse with all this effort. They probably felt obligated to release something, but the playerbase has evaporated a long time ago... and this game really is about the journey, its not a journey many people will make a second time, especially not starting all over from scratch. Its not like the 'farm' is enjoyable that much.

I dumped 56 hours in NMS back then, had some good fun and seeing procedural generation to this degree was nice. But the game lacks purpose and I'm not looking to find one now.

Do they deserve credit, well, at least more than the devs who NEVER deliver on promises.
 
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Yeah , give them credit for adding a feature that was advertised as being present in the shipped game 2 years ago.

How about we don't give credit for anything of the sort. This is as bad as having medals for participating.

Well, they could just as well say "fuck you" and stopped doing anything fo it since everyone took a piss on it already? How would that go with you, eh?
 
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Well, they could just as well say "fuck you" and stopped doing anything fo it since everyone took a piss on it already? How would that go with you, eh?

Maybe a few dildos would get the hint to never preorder. But who am I kidding.
 
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Well, they could just as well say "fuck you" and stopped doing anything fo it since everyone took a piss on it already? How would that go with you, eh?
Like EA did with Mass Effect Andromeda. Had they kept supporting it with DLC and fixes it would have ended up as a decent separate game in the series (still not as good as the trilogy was). But atleast better then what we got.

So my hat is off to Hello Games for doing what a company 1000 times bigger than them did not bother to do.
Also: FUCK EA
 
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I might buy it now that the entire game has been released.
 
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