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An Anthem for SLI: Bioware's New Universe in 60 FPS 4K Run on Two NVIDIA GeForce GTX 1080Ti GPUs

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Ok, all of my SLI setups are using exact same model number cards. (1070, 1070Ti, 1080FE)
They use the same clocks.
Maybe that's why I'm not seeing the stuttering that you are?
 
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Ok, all of my SLI setups are using exact same model number cards. (1070, 1070Ti, 1080FE)
They use the same clocks.
Maybe that's why I'm not seeing the stuttering that you are?

This is correct. I'm in the same situation using the exact card and core clocks. Pretty sure if he was to tune one of the cards to match the other T for T, he would remedy his situation.
 

cadaveca

My name is Dave
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This is correct. I'm in the same situation using the exact card and core clocks. Pretty sure if he was to tune one of the cards to match the other T for T, he would remedy his situation.
Absolutely. However, I review PC hardware, and have been for a decade. A "normal" user that isn't aware of such things like I am would simply think it's broken, and again, this leads to people not being happy with SLI. I mean, it was impossible for me to buy a second identical card... I had the "plain" gaming card first. When I got the GamingX card, the "plain" ones were sold out completely.

To me, this is a quality control issue. I mean, it completely objectified why brands having several versions of the same card, but with different clocks, is actually a good thing, but then again, it's something that is caused by Boost, not the default clocks. The only solution is for me to run 3rd-party software all the time to force the cards to the same clocks, which then tends to affect idle clocks. It's stupid, and really the fault of boost.

Ok, all of my SLI setups are using exact same model number cards. (1070, 1070Ti, 1080FE)
They use the same clocks.
Maybe that's why I'm not seeing the stuttering that you are?
The thing is, it's not exactly stuttering. It's a completely perfect frame, but the lighting flickers when it shouldn't, or fog flickers, or similar post-processing effects. Like, I even understand where in the graphical pipeline this clock difference is causing an issue, but others may simply think it's a bad card, and end up in some weird RMA circle that does nobody any good.

SLI not working right, but nothing wrong with a card, causing RMAs... that's a significant problem.

Now maybe you understand why I take the position I do.
 
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The thing is, it's not exactly stuttering.

And my usage isn't exactly normal. I play shooters and they're not really all that taxing for my hardware. So what I'm seeing may be due to hardware overkill and blind luck.
 

Keicho2

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You all talk so bullshit. I have 1080ti sli for 1 year and im super satisfied. The witcher 3 on my 4k 144hz monitor at 90 fps max settings. Ffxv Max settings around 75 fps. Ffxiv online at 130fps. I see an increase of up to 90% in the fps. Without sli run the witcher 3 only with 50fps 4k.
also i Never hat Micro stutter Not One Time.

Whenu Never used sli Stop speaking Bad qbout it. Micro stutter was a Problem 3 Year ago and isnt a Problem anymore
 
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Soilworker2112

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Do you have SLI? Cause there's some people here saying its fine, over multiple generations.
Seems to be a lot of inexperienced, word of mouth, SLI haters, but I'm an idiot for wanting to try


Mid range sli was eating into Nvidia's high end sales so they stopped that. It really is that simple.

1070ti SLI, 3440X1440 21:9 ultrawide FTW
 
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sli works fine for me there is only one snag.. the scaling on some games is crap making it not that good value for money.. i have just swapped from pair of 1070 cards in sli mode to a single 2080ti.. which does show how well i think sli works... its taken a pretty powerful (and expensive) single card for me to stop using it.. he he

trog
 
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