Finally things are moving in the proper direction, been hammering that for a long time (I guess not publicly enough), that's what RAM is for, use it directly no need to rely or on Windows Memory Cache, no more streaming/dynamic loading stuff on high-end PCs that have a lot of RAM. All modern games should have such an optional feature.
Infact
Windows
Memory
Caching (
Windows
Standby
Memory) has an artificial effect in practice, it's some form of a hack from the Application point of view, because the WMC(WSM) speeds it up, it actually hides the genuine slowdowns and issues an application would have had if it didn't had this artificial boost, it optimizes the applications and speeds up things as execution time goes on(up to an extent) in a cheap and lousy way from a technical point of view, it's basically a free thing, but you know, nothing's free, it actually encourages developers from doing their own proper optimization in the program, there's no way to turn it off I've done research, only 32-bit version of Win7 support that registry key (can't recall name right now), 64-bit version ignores it for some stupid reason (MS: "not needed bla bla"
Yeah, I just made those terms up, but they're pretty accurate IMO, either one should be good.