Raevenlord
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Ubisoft is leading up to its Assassin's Creed: Odyssey release later this year with the expected teases and demonstrations. If, for one, last year's Assassins: Creed Origins seemed to have done well with the extra allotment of time given to the franchise to sort of reinvent itself, then Odyssey can now comfortably iterate on last year's success. The setting, of course, will appeal more to some gamers than to others; personally, I find a Greek setting more appealing than some others that have been already explored.
The nonlinear story setting is definitely intriguing, but it remains to be seen what exactly that will give us. I stand unimpressed, honestly, with the way quests are still interweaved (or not at all) - the jump from "go seek records" to "I'll help you if you do this fetch quest for me" is jarring as it ever has been. It's not my place though, so maybe the look at this 11-minute Hippocrates and game mechanics on-look will do what Ubisoft expects it to, until the games' release on October 5th.
View at TechPowerUp Main Site
The nonlinear story setting is definitely intriguing, but it remains to be seen what exactly that will give us. I stand unimpressed, honestly, with the way quests are still interweaved (or not at all) - the jump from "go seek records" to "I'll help you if you do this fetch quest for me" is jarring as it ever has been. It's not my place though, so maybe the look at this 11-minute Hippocrates and game mechanics on-look will do what Ubisoft expects it to, until the games' release on October 5th.
View at TechPowerUp Main Site