• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

NVIDIA Turing SDKs Now Available

btarunr

Editor & Senior Moderator
Staff member
Joined
Oct 9, 2007
Messages
47,194 (7.56/day)
Location
Hyderabad, India
System Name RBMK-1000
Processor AMD Ryzen 7 5700G
Motherboard ASUS ROG Strix B450-E Gaming
Cooling DeepCool Gammax L240 V2
Memory 2x 8GB G.Skill Sniper X
Video Card(s) Palit GeForce RTX 2080 SUPER GameRock
Storage Western Digital Black NVMe 512GB
Display(s) BenQ 1440p 60 Hz 27-inch
Case Corsair Carbide 100R
Audio Device(s) ASUS SupremeFX S1220A
Power Supply Cooler Master MWE Gold 650W
Mouse ASUS ROG Strix Impact
Keyboard Gamdias Hermes E2
Software Windows 11 Pro
NVIDIA's Turing architecture is one of the biggest leaps in computer graphics in 20 years. Here's a look at the latest developer software releases to take advantage of this cutting-edge GPU. CUDA 10: CUDA 10 includes support for Turing GPUs, performance optimized libraries, a new asynchronous task-graph programming model, enhanced CUDA & graphics API interoperability, and new developer tools. CUDA 10 also provides all the components needed to build applications for NVIDIA's most powerful server platforms for AI and high performance computing (HPC) workloads, both on-prem (DGX-2) and in the cloud (HGX-2).

TensorRT 5 - Release Candidate: TensorRT 5 delivers up to 40x faster inference performance over CPUs through new optimizations, APIs and support for Turing GPUs. It optimizes mixed precision inference dramatically across apps such as recommenders, neural machine translation, speech and natural language processing. TensorRT 5 highlights include INT8 APIs offering new flexible workflows, optimization for depthwise separable convolution, support for Xavier-based NVIDIA Drive platforms and the NVIDIA DLA accelerator. In addition, TensorRT 5 brings support for Windows and CentOS Operating Systems.

cuDNN 7.3: Deep learning frameworks using cuDNN 7.3 can leverage new features and performance of the Turing architectures to deliver faster training performance. cuDNN 7.3 highlights include, improved grouped convolution for NHWC data format, and dilated convolution performance for popular models such as ResNet50, DeepSpeech2 and Wavenet.

NCCL 2.3: Deep learning frameworks using NCCL 2.3 and later can leverage new features and performance of the Volta and Turing architecture to deliver high-performance and efficient multi-node, multi-GPU scaling of deep learning training. New features include improved low latency algorithms for small message sizes and finer control of when to use GPU Direct P2P and RDMA.

CUTLASS 1.1: CUTLASS 1.1 allows developers to use Turing Tensor Cores for high performance matrix multiplication in CUDA C++. New features include support for CUDA 10 and new warp matrix functions to access the sub-byte capabilities of Turing to enable deep learning research with ultra low-precision.

NVIDIA RTX
NGX SDK: NGX is a new deep learning-based technology stack bringing AI-based features that accelerate and enhance graphics, photos imaging and video processing directly into applications. The NGX SDK provides pre-trained networks, making it easy for developers to integrate AI features. The SDK will be available in the next few weeks.

VRWorks Graphics 3.0: VRWorks Graphics features are aimed at Game and Application developers and bring a new level of visual fidelity, performance, and responsiveness to virtual reality. This version paired with Turing based GPUs brings many new technologies including Variable Rate Shading and Multi-View Rendering. Variable Rate Shading is a new rendering technique that increases rendering performance by applying full GPU shading horsepower to detailed areas of the scene, and less GPU horsepower to less detailed areas. Multi-View Rendering expands on Single Pass Stereo's features, increasing the number of projection centers or views for a single rendering pass from two to four. All four of the views available in a single pass are now position-independent and can shift along any axis in the projective space allowing support for new display configurations and canted displays for extremely wide fields of view.

Developer Tools
Nsight Compute 1.0: NVIDIA Nsight Compute is a next-gen tool that provides interactive CUDA API debugging and kernel profiling. This version of Nsight Compute offers fast data collection of detailed performance metrics and API debugging via a user interface and command line tool.

Nsight Systems 2018.2: NVIDIA Nsight Systems is a low overhead performance analysis tool designed to provide the insights developers need to optimize their software, like identifying bottlenecks across the CPUs and GPUs. Updates in Nsight Systems 2018.2 include CUDA 10 support, command line interface improvements to cover new usage scenarios, and various compatibility and usability enhancements.

Nsight Graphics 2018.5: Nsight Graphics is a standalone developer tool that enables you to debug, profile, and export frames built with popular graphics APIs. Version 2018.5 makes GPU Trace publicly available, adds support for Direct3D 12 DXR and Vulkan Ray Tracing extensions, extends the pixel history feature to cover DirectX 12, and completes support for the Windows RS3 DirectX 12 SDK.

Nsight VSE 6.0: NVIDIA Nsight Visual Studio Edition is an application development environment for GPUs that allows you to build, debug, profile, and trace a wide range of applications. Updates in Nsight VSE 6.0 include graphics debugging with ray tracing support and enhanced compute debugging and analysis with CUDA 10 support.

View at TechPowerUp Main Site
 
Joined
May 9, 2012
Messages
8,513 (1.86/day)
Location
Ovronnaz, Wallis, Switzerland
System Name main/SFFHTPCARGH!(tm)/Xiaomi Mi TV Stick/Samsung Galaxy S23/Ally
Processor Ryzen 7 5800X3D/i7-3770/S905X/Snapdragon 8 Gen 2/Ryzen Z1 Extreme
Motherboard MSI MAG B550 Tomahawk/HP SFF Q77 Express/uh?/uh?/Asus
Cooling Enermax ETS-T50 Axe aRGB /basic HP HSF /errr.../oh! liqui..wait, no:sizable vapor chamber/a nice one
Memory 64gb DDR4 3600/8gb DDR3 1600/2gbLPDDR3/8gbLPDDR5x/16gb(10 sys)LPDDR5 6400
Video Card(s) Hellhound Spectral White RX 7900 XTX 24gb/GT 730/Mali 450MP5/Adreno 740/Radeon 780M 6gb LPDDR5
Storage 250gb870EVO/500gb860EVO/2tbSandisk/NVMe2tb+1tb/4tbextreme V2/1TB Arion/500gb/8gb/256gb/2tb SN770M
Display(s) X58222 32" 2880x1620/32"FHDTV/273E3LHSB 27" 1920x1080/6.67"/AMOLED 2X panel FHD+120hz/7" FHD 120hz
Case Cougar Panzer Max/Elite 8300 SFF/None/back/back-front Gorilla Glass Victus 2+ UAG Monarch Carbon
Audio Device(s) Logi Z333/SB Audigy RX/HDMI/HDMI/Dolby Atmos/KZ x HBB PR2/Moondrop Chu II + TRN BT20S
Power Supply Chieftec Proton BDF-1000C /HP 240w/12v 1.5A/4Smart Voltplug PD 30W/Asus USB-C 65W
Mouse Speedlink Sovos Vertical-Asus ROG Spatha-Logi Ergo M575/Xiaomi XMRM-006/touch/touch
Keyboard Endorfy Thock 75% <3/none/touch/virtual
VR HMD Medion Erazer
Software Win10 64/Win8.1 64/Android TV 8.1/Android 13/Win11 64
Benchmark Scores bench...mark? i do leave mark on bench sometime, to remember which one is the most comfortable. :o
biggest rofl of the week ...

"NVIDIA's Turing architecture is one of the biggest leaps in computer graphics in 20 years. " ahhh ... how they wish it would be one ...

i am not even sure that fully using RT they would achieve higher standard ... it's about the same leap as between preceding gen...


but more seriously ... are those RT core even useful... is Raytracing even worth to have a chunk of the core used for something that isn't used now (or yield disappointing performances result when used)
same goes with Tensore core ...

also ... :laugh: : "tensor processing unit (TPU) " :laugh: :lovetpu:
 
Joined
Jul 18, 2016
Messages
518 (0.17/day)
System Name Gaming PC / I7 XEON
Processor I7 4790K @stock / XEON W3680 @ stock
Motherboard Asus Z97 MAXIMUS VII FORMULA / GIGABYTE X58 UD7
Cooling X61 Kraken / X61 Kraken
Memory 32gb Vengeance 2133 Mhz / 24b Corsair XMS3 1600 Mhz
Video Card(s) Gainward GLH 1080 / MSI Gaming X Radeon RX480 8 GB
Storage Samsung EVO 850 500gb ,3 tb seagate, 2 samsung 1tb in raid 0 / Kingdian 240 gb, megaraid SAS 9341-8
Display(s) 2 BENQ 27" GL2706PQ / Dell UP2716D LCD Monitor 27 "
Case Corsair Graphite Series 780T / Corsair Obsidian 750 D
Audio Device(s) ON BOARD / ON BOARD
Power Supply Sapphire Pure 950w / Corsair RMI 750w
Mouse Steelseries Sesnsei / Steelseries Sensei raw
Keyboard Razer BlackWidow Chroma / Razer BlackWidow Chroma
Software Windows 1064bit PRO / Windows 1064bit PRO
nvidia need to pay software house to implement those new features. will take so long to have those features in games that we can skip this new generation of gpu LOL!
 
Joined
May 9, 2012
Messages
8,513 (1.86/day)
Location
Ovronnaz, Wallis, Switzerland
System Name main/SFFHTPCARGH!(tm)/Xiaomi Mi TV Stick/Samsung Galaxy S23/Ally
Processor Ryzen 7 5800X3D/i7-3770/S905X/Snapdragon 8 Gen 2/Ryzen Z1 Extreme
Motherboard MSI MAG B550 Tomahawk/HP SFF Q77 Express/uh?/uh?/Asus
Cooling Enermax ETS-T50 Axe aRGB /basic HP HSF /errr.../oh! liqui..wait, no:sizable vapor chamber/a nice one
Memory 64gb DDR4 3600/8gb DDR3 1600/2gbLPDDR3/8gbLPDDR5x/16gb(10 sys)LPDDR5 6400
Video Card(s) Hellhound Spectral White RX 7900 XTX 24gb/GT 730/Mali 450MP5/Adreno 740/Radeon 780M 6gb LPDDR5
Storage 250gb870EVO/500gb860EVO/2tbSandisk/NVMe2tb+1tb/4tbextreme V2/1TB Arion/500gb/8gb/256gb/2tb SN770M
Display(s) X58222 32" 2880x1620/32"FHDTV/273E3LHSB 27" 1920x1080/6.67"/AMOLED 2X panel FHD+120hz/7" FHD 120hz
Case Cougar Panzer Max/Elite 8300 SFF/None/back/back-front Gorilla Glass Victus 2+ UAG Monarch Carbon
Audio Device(s) Logi Z333/SB Audigy RX/HDMI/HDMI/Dolby Atmos/KZ x HBB PR2/Moondrop Chu II + TRN BT20S
Power Supply Chieftec Proton BDF-1000C /HP 240w/12v 1.5A/4Smart Voltplug PD 30W/Asus USB-C 65W
Mouse Speedlink Sovos Vertical-Asus ROG Spatha-Logi Ergo M575/Xiaomi XMRM-006/touch/touch
Keyboard Endorfy Thock 75% <3/none/touch/virtual
VR HMD Medion Erazer
Software Win10 64/Win8.1 64/Android TV 8.1/Android 13/Win11 64
Benchmark Scores bench...mark? i do leave mark on bench sometime, to remember which one is the most comfortable. :o
nvidia need to pay software house to implement those new features. will take so long to have those features in games that we can skip this new generation of gpu LOL!
actually ... even in that case i doubt it will be something worth... feels kinda gimmicky despite all the hype that was thrown at it ... or the application following it ...
 
Joined
Sep 17, 2014
Messages
22,357 (6.03/day)
Location
The Washing Machine
Processor 7800X3D
Motherboard MSI MAG Mortar b650m wifi
Cooling Thermalright Peerless Assassin
Memory 32GB Corsair Vengeance 30CL6000
Video Card(s) ASRock RX7900XT Phantom Gaming
Storage Lexar NM790 4TB + Samsung 850 EVO 1TB + Samsung 980 1TB + Crucial BX100 250GB
Display(s) Gigabyte G34QWC (3440x1440)
Case Lian Li A3 mATX White
Audio Device(s) Harman Kardon AVR137 + 2.1
Power Supply EVGA Supernova G2 750W
Mouse Steelseries Aerox 5
Keyboard Lenovo Thinkpad Trackpoint II
Software W11 IoT Enterprise LTSC
Benchmark Scores Over 9000
RTRT is like DX12, it promises the world of new features in gaming, and the net result is that you get more of the same because DX11 was so mature.

With some global illumination and 'roughly accurate' dynamic lighting you can get a result that is 'very good', today on existing hardware at very comfortable FPS.

With RTRT you can get a result that is 'quite ok' albeit more dynamic and realistic. Too bad that its so costly that the end result is either extremely low FPS or a quality level far below what we already have.
 
Joined
Jul 18, 2016
Messages
518 (0.17/day)
System Name Gaming PC / I7 XEON
Processor I7 4790K @stock / XEON W3680 @ stock
Motherboard Asus Z97 MAXIMUS VII FORMULA / GIGABYTE X58 UD7
Cooling X61 Kraken / X61 Kraken
Memory 32gb Vengeance 2133 Mhz / 24b Corsair XMS3 1600 Mhz
Video Card(s) Gainward GLH 1080 / MSI Gaming X Radeon RX480 8 GB
Storage Samsung EVO 850 500gb ,3 tb seagate, 2 samsung 1tb in raid 0 / Kingdian 240 gb, megaraid SAS 9341-8
Display(s) 2 BENQ 27" GL2706PQ / Dell UP2716D LCD Monitor 27 "
Case Corsair Graphite Series 780T / Corsair Obsidian 750 D
Audio Device(s) ON BOARD / ON BOARD
Power Supply Sapphire Pure 950w / Corsair RMI 750w
Mouse Steelseries Sesnsei / Steelseries Sensei raw
Keyboard Razer BlackWidow Chroma / Razer BlackWidow Chroma
Software Windows 1064bit PRO / Windows 1064bit PRO
software house decide if implement features or not. That's the problem right now, if u dont give cash to them they will do nothing and we can play DX11 title for the eternity
 
Joined
Jun 15, 2016
Messages
1,042 (0.34/day)
Location
Pristina
System Name My PC
Processor 4670K@4.4GHz
Motherboard Gryphon Z87
Cooling CM 212
Memory 2x8GB+2x4GB @2400GHz
Video Card(s) XFX Radeon RX 580 GTS Black Edition 1425MHz OC+, 8GB
Storage Intel 530 SSD 480GB + Intel 510 SSD 120GB + 2x500GB hdd raid 1
Display(s) HP envy 32 1440p
Case CM Mastercase 5
Audio Device(s) Sbz ZXR
Power Supply Antec 620W
Mouse G502
Keyboard G910
Software Win 10 pro
Joined
Mar 18, 2008
Messages
5,717 (0.94/day)
System Name Virtual Reality / Bioinformatics
Processor Undead CPU
Motherboard Undead TUF X99
Cooling Noctua NH-D15
Memory GSkill 128GB DDR4-3000
Video Card(s) EVGA RTX 3090 FTW3 Ultra
Storage Samsung 960 Pro 1TB + 860 EVO 2TB + WD Black 5TB
Display(s) 32'' 4K Dell
Case Fractal Design R5
Audio Device(s) BOSE 2.0
Power Supply Seasonic 850watt
Mouse Logitech Master MX
Keyboard Corsair K70 Cherry MX Blue
VR HMD HTC Vive + Oculus Quest 2
Software Windows 10 P
First,software rendering is the way to go! hardware rendering is a gimmick

Then, hardware T&L is just a gimmick!

Then, DirectX 9 is just a gimmick

Now, RTRT is just a gimmick

To some minds everything is a gimmick.
 
Joined
Oct 2, 2004
Messages
13,791 (1.88/day)
RTRT is like DX12, it promises the world of new features in gaming, and the net result is that you get more of the same because DX11 was so mature.

With some global illumination and 'roughly accurate' dynamic lighting you can get a result that is 'very good', today on existing hardware at very comfortable FPS.

With RTRT you can get a result that is 'quite ok' albeit more dynamic and realistic. Too bad that its so costly that the end result is either extremely low FPS or a quality level far below what we already have.

CryEngine actually used ray tracing quite some time ago to address global illumination and shadows. All running on cards from last 5 years or so.
 
Joined
Sep 17, 2014
Messages
22,357 (6.03/day)
Location
The Washing Machine
Processor 7800X3D
Motherboard MSI MAG Mortar b650m wifi
Cooling Thermalright Peerless Assassin
Memory 32GB Corsair Vengeance 30CL6000
Video Card(s) ASRock RX7900XT Phantom Gaming
Storage Lexar NM790 4TB + Samsung 850 EVO 1TB + Samsung 980 1TB + Crucial BX100 250GB
Display(s) Gigabyte G34QWC (3440x1440)
Case Lian Li A3 mATX White
Audio Device(s) Harman Kardon AVR137 + 2.1
Power Supply EVGA Supernova G2 750W
Mouse Steelseries Aerox 5
Keyboard Lenovo Thinkpad Trackpoint II
Software W11 IoT Enterprise LTSC
Benchmark Scores Over 9000
First,software rendering is the way to go! hardware rendering is a gimmick

Then, hardware T&L is just a gimmick!

Then, DirectX 9 is just a gimmick

Now, RTRT is just a gimmick

To some minds everything is a gimmick.

None of those things remotely compare, bad attempt IMO

Hairworks, PhysX, Turf Effects, are gimmicks. RTRT has yet to elevate itself beyond all of that.
 
Joined
Oct 2, 2004
Messages
13,791 (1.88/day)
PhysX could be a standard in games. I'm talking HW PhysX. Imagine the possibilities PhysX being a standard and everyone uses it on gameplay level and not just for some eye candy. It would be Half-Life 2 physics in gameplay on steroids. Instead we still have some passive (active would be user manipulation to own advantage) world eye candy and ragdolls. And that's it.
 
Joined
Jan 8, 2017
Messages
9,403 (3.29/day)
System Name Good enough
Processor AMD Ryzen R9 7900 - Alphacool Eisblock XPX Aurora Edge
Motherboard ASRock B650 Pro RS
Cooling 2x 360mm NexXxoS ST30 X-Flow, 1x 360mm NexXxoS ST30, 1x 240mm NexXxoS ST30
Memory 32GB - FURY Beast RGB 5600 Mhz
Video Card(s) Sapphire RX 7900 XT - Alphacool Eisblock Aurora
Storage 1x Kingston KC3000 1TB 1x Kingston A2000 1TB, 1x Samsung 850 EVO 250GB , 1x Samsung 860 EVO 500GB
Display(s) LG UltraGear 32GN650-B + 4K Samsung TV
Case Phanteks NV7
Power Supply GPS-750C
First,software rendering is the way to go! hardware rendering is a gimmick

Then, hardware T&L is just a gimmick!

Then, DirectX 9 is just a gimmick

You're just listing things that were never said ? I am confused.

CryEngine actually used ray tracing quite some time ago to address global illumination and shadows. All running on cards from last 5 years or so.

All engines that have global illumination feature some sort of implementation of ray tracing. Hell, even pathfinding and collision detection sometimes employ this sort of thing.
 
Joined
Feb 12, 2015
Messages
1,104 (0.31/day)
biggest rofl of the week ...

"NVIDIA's Turing architecture is one of the biggest leaps in computer graphics in 20 years. " ahhh ... how they wish it would be one ...

Yeah I mean honestly, are all of these tech websites just paid off by Nvidia? I mean I don't even have a problem with Turing, but shit like this is disgusting. Hence why everyone is migrating to Youtube reviewers...
 
Joined
May 9, 2012
Messages
8,513 (1.86/day)
Location
Ovronnaz, Wallis, Switzerland
System Name main/SFFHTPCARGH!(tm)/Xiaomi Mi TV Stick/Samsung Galaxy S23/Ally
Processor Ryzen 7 5800X3D/i7-3770/S905X/Snapdragon 8 Gen 2/Ryzen Z1 Extreme
Motherboard MSI MAG B550 Tomahawk/HP SFF Q77 Express/uh?/uh?/Asus
Cooling Enermax ETS-T50 Axe aRGB /basic HP HSF /errr.../oh! liqui..wait, no:sizable vapor chamber/a nice one
Memory 64gb DDR4 3600/8gb DDR3 1600/2gbLPDDR3/8gbLPDDR5x/16gb(10 sys)LPDDR5 6400
Video Card(s) Hellhound Spectral White RX 7900 XTX 24gb/GT 730/Mali 450MP5/Adreno 740/Radeon 780M 6gb LPDDR5
Storage 250gb870EVO/500gb860EVO/2tbSandisk/NVMe2tb+1tb/4tbextreme V2/1TB Arion/500gb/8gb/256gb/2tb SN770M
Display(s) X58222 32" 2880x1620/32"FHDTV/273E3LHSB 27" 1920x1080/6.67"/AMOLED 2X panel FHD+120hz/7" FHD 120hz
Case Cougar Panzer Max/Elite 8300 SFF/None/back/back-front Gorilla Glass Victus 2+ UAG Monarch Carbon
Audio Device(s) Logi Z333/SB Audigy RX/HDMI/HDMI/Dolby Atmos/KZ x HBB PR2/Moondrop Chu II + TRN BT20S
Power Supply Chieftec Proton BDF-1000C /HP 240w/12v 1.5A/4Smart Voltplug PD 30W/Asus USB-C 65W
Mouse Speedlink Sovos Vertical-Asus ROG Spatha-Logi Ergo M575/Xiaomi XMRM-006/touch/touch
Keyboard Endorfy Thock 75% <3/none/touch/virtual
VR HMD Medion Erazer
Software Win10 64/Win8.1 64/Android TV 8.1/Android 13/Win11 64
Benchmark Scores bench...mark? i do leave mark on bench sometime, to remember which one is the most comfortable. :o
Yeah I mean honestly, are all of these tech websites just paid off by Nvidia? I mean I don't even have a problem with Turing, but shit like this is disgusting. Hence why everyone is migrating to Youtube reviewers...
it's a press release ... the "rofl" factor originate from Ngreedia themselve

the same kind that start with "worldwide leader in gaming peripheral" and are by Razer :laugh: ;)
 
Joined
Oct 30, 2008
Messages
1,901 (0.32/day)
Processor 5930K
Motherboard MSI X99 SLI
Cooling WATER
Memory 16GB DDR4 2132
Video Card(s) EVGAY 2070 SUPER
Storage SEVERAL SSD"S
Display(s) Catleap/Yamakasi 2560X1440
Case D Frame MINI drilled out
Audio Device(s) onboard
Power Supply Corsair TX750
Mouse DEATH ADDER
Keyboard Razer Black Widow Tournament
Software W10HB
Benchmark Scores PhIlLyChEeSeStEaK
Geeen fail!!!!
 
Joined
Feb 12, 2015
Messages
1,104 (0.31/day)
it's a press release ... the "rofl" factor originate from Ngreedia themselve

the same kind that start with "worldwide leader in gaming peripheral" and are by Razer :laugh:;)

But why are they copy pasta'ing this like it's an article? Again - people are abandoning niche "news" websites for Youtube because crap like this is disgusting.

If you want to put an Nvidia ad on your page, make it a fucking ad.
 
Top