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System Name | Tiny the White Yeti |
---|---|
Processor | 7800X3D |
Motherboard | MSI MAG Mortar b650m wifi |
Cooling | CPU: Thermalright Peerless Assassin / Case: Phanteks T30-120 x3 |
Memory | 32GB Corsair Vengeance 30CL6000 |
Video Card(s) | ASRock RX7900XT Phantom Gaming |
Storage | Lexar NM790 4TB + Samsung 850 EVO 1TB + Samsung 980 1TB + Crucial BX100 250GB |
Display(s) | Gigabyte G34QWC (3440x1440) |
Case | Lian Li A3 mATX White |
Audio Device(s) | Harman Kardon AVR137 + 2.1 |
Power Supply | EVGA Supernova G2 750W |
Mouse | Steelseries Aerox 5 |
Keyboard | Lenovo Thinkpad Trackpoint II |
VR HMD | HD 420 - Green Edition ;) |
Software | W11 IoT Enterprise LTSC |
Benchmark Scores | Over 9000 |
I know nothing about them treating their employees badly. Sorry. You're acting like this is common knowledge.
But I agree that they tried too much. I said that earlier as well.
Crunch mentality, 24/7 365 basically. Its far too common and if the initial success dies down, that's doing a lot of work for crappy results. People get demotivated, disgruntled and leave or they stay and barely do work. Basically that's what killed this studio. Bad management.
Its worth noting that CDPR is another such company that has elevated crunch time to 'standard operating procedure'. You should watch some interviews with ex CDPR devs about TW3... Its only their success that keeps the whole thing afloat because they can keep hiring replacements.