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In what is sure to become a controversial response to player feedback, Bethesda has gone out to clarify some questions users might have regarding particular features in the release of Fallout 76. For one, it seems that the FOV will be limited to the anemic, defaulty 80º - a decision that simply can't be understood in the wake of recent game releases and ultrawide screen support existence. Even if one does not consider that, 80º FOV still remains a very limited view ratio for a good percentage of users.
The other, definitely more... debatable.. decision is the "Always On" feature for voice chat. Instead of the much more private "Push to Talk" option - which allows anyone with a good sense of privacy to not talk to the entire world while using their nose hair trimmer, or eating Pringles, or listening to (insert your favorite kind of music here) - Bethesda says that in order for the world to feel really "alive", an always-on chat will definitely nudge people towards communicating. We'll see how hard that one decision turns out for the game world. It'll be a great immersion experience, I'm sure. You can read the entire Bethesda blog response after the break.
View at TechPowerUp Main Site
The other, definitely more... debatable.. decision is the "Always On" feature for voice chat. Instead of the much more private "Push to Talk" option - which allows anyone with a good sense of privacy to not talk to the entire world while using their nose hair trimmer, or eating Pringles, or listening to (insert your favorite kind of music here) - Bethesda says that in order for the world to feel really "alive", an always-on chat will definitely nudge people towards communicating. We'll see how hard that one decision turns out for the game world. It'll be a great immersion experience, I'm sure. You can read the entire Bethesda blog response after the break.
Hi all,
We'd like to extend our sincerest thanks to everyone who played the Fallout 76 B.E.T.A. The stories you've been sharing, the feedback you've provided, and the issues you've made us aware of have been appreciated along this journey.
We've been reading everyone's comments and wanted to share some of what will be addressed on or close to launch and what we're investigating post-launch.
We encourage you to keep sharing it with us whether that's on Reddit, social channels like Twitter and Facebook, and our official forums.
Thank you again for your continued support.
- Ultra-Wide Support: We will support 21:9 post launch. Once available, or shortly before, we'll be sure to post our patch notes that let you know when to expect it.
- Larger Stash Size: We've seen this one come up a lot and understand the frustration. While the Stash size at 400 weight limit can get easier to deal with over time, we do plan on increasing it in the future.
- Push-to-Talk: While we aim to create a consistent experience no matter what platform you're on, we understand that some of you on PC would like the option for Push-to-Talk. Our goal with voice chat being on by default is to highlight that the world is alive with real people, other players like you. We like to start with encouraging player interaction and will look into adding this in the future.
- FOV Slider: We haven't supported FOV sliders in our previous games as it is known to break a lot of animations and causes a lot of clipping to occur onscreen. You do have the option to zoom out in third person on PC by holding View and moving the mousewheel, but we won't be able to have it for first person view.
- Exploits of Various Types: Many exploits we've seen reported have been known and will be addressed in a future update.
- Issues with social menu and inviting friends/making teams/etc.: Those who were experiencing issues with the social components will find that many of these issues have been fixed. We will continue to fix issues as they arise as fast as we're able to, so keep letting us know when you run into them.
- Hunger not being sated: Some were saying their "Hunger bar" wouldn't replenish no matter how much they ate or how cleared of diseases they were. This issue has been addressed and will be in a future update so no more hungry dwellers.
- Loud Gunshot/Noises: The issue of players hearing sudden random gunshot/loud sounds around Appalachia will be addressed in a future update near launch.
View at TechPowerUp Main Site