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COLORFUL Officially Releases iGame Series GeForce RTX 2060 Graphics Cards

btarunr

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COLORFUL Technology Company Limited, professional manufacturer of graphics cards, motherboards and high-performance storage solutions is proud to announce the debut of their latest graphics cards aimed for mainstream gamers who want the best value for their gaming needs. NVIDIA's new GeForce RTX 2060 GPU offers their raytracing and DLSS at an accessible price range and COLORFUL is bringing their iGame touch to improve the performance and cooling of the GeForce RTX 2060. Today, the COLORFUL iGame family welcomes their newest addition: the iGame GeForce RTX 2060 Vulcan X OC and the iGame GeForce RTX 2060 Ultra OC. Both cards will feature NVIDIA's new 12nm TU106 GPU with 1920 CUDA cores and 6GB of GDDR6 memory. The new COLORFUL GeForce RTX 2060 graphics cards will have full support for NVIDIA's real-time raytracing via RTX technology as well as DLSS and Ansel.

For gamers that want amazing card performance and cooling, the COLORFUL iGame GeForce RTX 2060 Ultra OC provides an incredible balance of feature and performance. The card features a triple slot cooler which gives excellent cooling even under load.



Plus Ultra Thermal Design
New saw sickle fans are specially designed to bring in 115% more static pressure for better cooling performance. The COLORFUL iGame GeForce RTX 2060 Ultra OC also features a fan-stop technology for dead-silent operation at below 55*C. Compound heatpipes assist in drawing heat away from vital components of the graphics card and into the massive heatsink for improved performance and longevity. COLORFUL has also integrated MosFET cooling directly on the heatsink of the iGame GeForce RTX 2060 Ultra OC. The compound heat combines good thermal conductivity as well as phase transition to manage heat transfer from the GPU to the heatsink efficiently. COLORFUL has also taken time to implement a good MosFET cooling solution integrating the MosFET heatsink with the entire GPU cooling solution to improve power condition. A cooling plate is fused with the heatsink which directly touches the MosFETs so power delivery components are kept cool for longer lifespan and better operation.

iGame GeForce RTX 2060 Vulcan X OC
The iGame GeForce RTX 2060 Vulcan X OC integrates key design elements that allow it to operate cool to bring out the full potential of the GPU. New saw sickle fans improve static pressure up to 115% versus traditional fan designs which delivers improved cooling. Dual-ball bearings on the fans assure extended lifespan that will last for years all the while offering silent operation even in heavy load. The Vulcan cooling solution also integrates a Fan-Stop Technology to reduce noise to dead silence. The fans on the iGame GeForce RTX 2060 Vulcan X OC stops when its below 55*C. The compound heat pipes rounds off the GPU cooling which combines good thermal conductivity as well as phase transition to manage heat transfer from the GPU to the heatsink efficiently. COLORFUL has also taken time to implement a good MosFET cooling solution integrating the MosFET heatsink with the entire GPU cooling solution for improve power condition.

High Quality Components
In true iGame tradition, COLORFUL uses only the best and finest components in their iGame products to deliver the best quality and performance that gamers demand. The iGame GeForce RTX 2060 Ultra OC and GeForce RTX 2060 Vulcan X OC uses ultra longlife Hi-C capacitors that ensure extended durability versus traditional solid-state capacitors. DrMOS on the other hand lets COLORFUL maximize PCB space to optimize cooling and deliver superior performance. COLORFUL's signature Silver Plating Technology (SPT) allows both iGame GeForce RTX 2060 graphics cards to operate with less heat to compliment the cooling innovations on this graphics card.

For more information, visit the product pages of the iGame GeForce RTX 2060 Ultra OC and iGame GeForce RTX 2060 Vulcan X OC.

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Functionality first. This looks like some sick joke.
 
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That's a tech porn candidate, right there.
 
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COLORFUL uses only the best and finest components in their iGame products to deliver the best quality and performance that gamers demand
well it can't be that bad :rolleyes:

considering every pc component has to look edgy, cool and with lots of RGB lights so the gamers will get lots and lots of fps
 
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Saw shaped plastic layers on top of your fan blades now increase fan performance, bois. Don't forget.
 
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You forgot to mention mesh shading. That seems to get overlooked a lot when talking about turing cards. It might become one of it's most widely applicable new feature though. DLSS holds a lot of promise I tend to feel it has more trade offs than I feel mesh shading provides. I'm a bit curious how adaptive mesh shading is however. I don't mind that objects can get a bit more low poly in the far distances, but I just hope it's controllable as to how low poly it'll go. I'd still like to see a LOD bias based animation frame rate interpolation culling though as well as a feature eventually for GPU hardware.

I think that could help a lot in certain cases with lots of animations going in in a scene like a congested city. Being able to do LOD bias shading/lighting frame rate interpolation culling would be nice too for lighting/shading flicker. To cull/interpolate it a bit more in the far distance wouldn't be a big deal, but could help squeeze out more performance. That's probably even more true with RTRT if using less lighting/shading passes on objects based on LOD bias. Does it really matter if the background RTRT is a bit more grainy in exchange for more passes in the foreground probably not so much and a fair trade off.
 
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How much can you squeeze from air. If you go and bump voltage on the card slightly to get more Mhz I still don't think it would be extraordinary boost. If the heat spreader efficiency is great maybe you can play games and have a peace of mind while doing so instead of a tractor engine next to your ear :)
 
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