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Ubisoft Removes Assassin's Creed III From Uplay and Steam in Favor of AC3 Remaster

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News of Assassin's Creed III getting a remaster was met with lukewarm reception from the get go, primarily because the original game does not rank high in the preference of games in the series for most people. Personally, I thought it was an underrated game but does have a slow start that can put off many people who came to it after the excellent Ezio trilogy just before. The remaster itself also seemed to be more a color palette sweep-over than many suspected, with a faux-HDR effect at times that has had mixed reviews in the few short days since it has been made available. Many on Steam have also took to the review section to complain about bugs and launch issues, as well as the $39.99 pricing (although it is included for free with the season pass for Assassins Creed Odyssey at the same price point).

Ubisoft has since de-listed the original game from Uplay, and had the same done on Steam too as the original store page says. This is a standard business practice in cases where the publisher does not wish to have any confusion on what they intend to be the best gameplay experience henceforth, but things are less simple on the PC. Steam users, and others in general, were quick to point out that the remaster now is the only choice and at a much higher price than what the original went for, especially during a sale. Others made reference to PC remasters usually getting a free update, bringing out examples such as Bioshock 1 and 2. A combination of everything discussed here has in turn led to the game having mostly negative reviews on steam, and reviews by independent media outlets seem to also indicate a troubled future ahead for the remaster.



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Euhm, yay. One of the more forgettable AC's ever
 

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apparently the facial textures look worse than the original. The good thing is it includes the very good Liberation as well. That alone for me is worth it.
 
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apparently the facial textures look worse than the original. The good thing is it includes the very good Liberation as well. That alone for me is worth it.

Can you fill me in a little on Liberation? I've heard of it, but never played it - does it play just like the others - 3rd person POV, etc.? Where does it fit in the story exactly? Thanks much for any info you can provide.

I've heard the same as you on the facial textures. I'll be playing it at some point down the road and check it out. Hoping they fixed the broken stealth in the game and added some upgraded lighting / textures in other areas.
 

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HAHA they can stick it were the sun don't shine, free update or GFO.
Yup, I wouldn't mind if they gave a 80% discount or something if they couldn't do free (like Sleeping Dogs Definitive Edition) but, nothing? Yeah...not going to touch it.

Can you fill me in a little on Liberation? I've heard of it, but never played it - does it play just like the others - 3rd person POV, etc.? Where does it fit in the story exactly? Thanks much for any info you can provide.

I've heard the same as you on the facial textures. I'll be playing it at some point down the road and check it out. Hoping they fixed the broken stealth in the game and added some upgraded lighting / textures in other areas.
Liberation basically has everything good about AC3 in moderation so it doesn't become tedious. It was overall buggier than AC3 but a vastly superior game besides that simply because it didn't feel like 60 hours of mediocre grind.

Time wise it's pretty much parallel to AC3. Connor appears in part of it as an NPC. Mechanically the game is almost identical except that the protagonist (a woman) can change between disguises (assassin, slave, and noble woman attire, if memory serves). There's also RNG missions to steal resources and free slaves.

Liberation is really the only good thing to come from AC3 other than finishing the Desmond story arc.
 
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@Razrback16 everything that @FordGT90Concept said about Liberation is what I would have said. He got the pros and cons spot on, and highlighted that it’s a better playthrough than AC3 itself.
 
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I played this just to continue the story after AC Revelations then promptly uninstalled and never touched it again. It was horrible. Shoulda remastered the Ezio games.
 
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Common guys, this cannot be worst story wise then the AC: Odyssey or AC: Origins, the worst games I have ever played from this AC universe...
 
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Common guys, this cannot be worst story wise then the AC: Odyssey or AC: Origins, the worst games I have ever played from this AC universe...
I never played those two. Honestly, every game after Black Flag (my fav) I couldnt get in to. Once they changed the combat system, I was done.
 

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Common guys, this cannot be worst story wise then the AC: Odyssey or AC: Origins, the worst games I have ever played from this AC universe...
Storywise they are fantastic! Did you fall and hit your head and end up playing different games than I? :laugh:
;)
 
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This doesn't make any sense. Why not just introduce the new version and include the original as a perk? Ubisoft needs an "OOPS" up side the head..
 
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Common guys, this cannot be worst story wise then the AC: Odyssey or AC: Origins, the worst games I have ever played from this AC universe...
The Ezio trilogy made AC one of my favorite game series. AC3 made me quit playing ACs altogether for a good number of years. Played Black Flag a few years ago and I was enjoying it up until I lost my save about halfway/two-thirds through (don't remember how/why). Bought Rogue earlier this year in hopes of picking up the series again. Not really sure if I should go through the buggier Unity and Syndicate or skip ahead to Origins and Odyssey as these are pretty long games and playing time is limited.
 

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Not really sure if I should go through the buggier Unity and Syndicate
Syndicate was pretty flawless and bug free from release for me. I went and played Unity after Syndicate, so it had several years of patches and optimization’s and runs pretty well and bugless now. The only damage is to the game’s reputation for being such a problem-filled release.
 

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Unity and Syndicate were continued the grind of AC3/AC4 with MMO pointless leveling system on top. Both are rather forgettable. Only good thing I have say is that Syndicate is in a time period (late 1800s) and in a location (London) most games don't touch. The atmosphere is novel because of that. On the downside, Syndicate was the first AC game to get a lethal dose of Social Justice Warrior.

Syndicate is as far as I got in the series so far and AC2 is still the pinnacle. Ever since AC3, it's almost likely they've been trying to make free running and traversal progressively worse. Ever Since ACU, they've really destroyed the whole combat countering system that dominated the early games too (which sucks). I loved in AC1 and AC2 how you could be untouchable and deadly all at once. In ACS, counters do hardly any damage so you have to go on the offensive most of the time. Then the finisher system...well...it just sucks in general.
 
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Unity and Syndicate were continued the grind of AC3/AC4 with MMO pointless leveling system on top. Both are rather forgettable. Only good thing I have say is that Syndicate is in a time period (late 1800s) and in a location (London) most games don't touch. The atmosphere is novel because of that. On the downside, Syndicate was the first AC game to get a lethal dose of Social Justice Warrior.

Syndicate is as far as I got in the series so far and AC2 is still the pinnacle. Ever since AC3, it's almost likely they've been trying to make free running and traversal progressively worse. Ever Since ACU, they've really destroyed the whole combat countering system that dominated the early games too (which sucks). I loved in AC1 and AC2 how you could be untouchable and deadly all at once. In ACS, counters do hardly any damage so you have to go on the offensive most of the time. Then the finisher system...well...it just sucks in general.

Ezio's trilogy is the best.

*hits Y button for Ninja's to appear out of no where*
 
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Syndicate was pretty flawless and bug free from release for me. I went and played Unity after Syndicate, so it had several years of patches and optimization’s and runs pretty well and bugless now. The only damage is to the game’s reputation for being such a problem-filled release.
That's good to know. I kinda want to play those two, if nothing else, for the setting. Paris and London must be quite the sight. Also climbing buildings and running through rooftops are something I remember fondly from the Ezio trilogy. Something I fear is completely absent from Origins and Odissey given when and where they take place. Are hidden blades still in the games?
 
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That's good to know. I kinda want to play those two, if nothing else, for the setting. Paris and London must be quite the sight. Also climbing buildings and running through rooftops are something I remember fondly from the Ezio trilogy. Something I fear is completely absent from Origins and Odissey given when and where they take place. Are hidden blades still in the games?
Hidden blades are in Syndicate, Unity and Origins. Origins shows how the hidden blade started. It explains a number of the things we take for official lore in the AC world.

Origins and Odyssey have rooftops as well as wide open worlds. All the cities have roof to roof running and climbing. In Origins Alexandria can give you quite a bit of that, as well as Memphis. It’s not like Ezio’s world or London or Paris, though. Odyssey has a lot of parkouring and rooftops, but more separated. Athens is huge though, and you can traverse 3/4 of the city elevated. In Odyssey, there are sufficient places to climb that you can get a height advantage. Still, nothing beats the power of a sword on horseback in those two!
 
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