Rtrt is not anything special like AAWas in early 2000s.
Move to ray tracing fundamentally changes how game graphics are generated.
It's not just an additional block in the pipeline (like AA). It's a major development - like when we moved from 2D to 3D.
If you don't understand the difference, I'd suggest some reading. Otherwise you'll have a very hard time understanding the changes gaming will undergo in the next few years.
NV gonna have really hard time to justify it's stock prices, AMD and Intel will offer RTRT GPU's, Tesla prove that other company's can develop better Asic's for Autonomous cars.
As of today Intel's RT officially exists as a mention on a blog and AMD's RT as a PS5-related rumor. Nvidia's product is on a shelf in the PC store near you. That's the difference.
And Tesla's "better AI chip" is a render (nomen omen). As of today all Teslas leaving the factory are still equipped with the "dumped" Nvidia chip.
thus they only left with Gaming GPU's
Gaming is slightly under 60% of Nvidia's revenue. Automotive is 5%. The rest is Datacenters, pro cards and OEM.
NV needs other new innovations to keep it's Value.
That's the whole point of being an innovative company. You have to keep making new stuff. And don't worry. Nvidia will be fine.