- Joined
- Apr 24, 2008
- Messages
- 2,035 (0.33/day)
Processor | RyZen R9 3950X |
---|---|
Motherboard | ASRock X570 Taichi |
Cooling | Coolermaster Master Liquid ML240L RGB |
Memory | 64GB DDR4 3200 (4x16GB) |
Video Card(s) | RTX 3050 |
Storage | Samsung 2TB SSD |
Display(s) | Asus VE276Q, VE278Q and VK278Q triple 27” 1920x1080 |
Case | Zulman MS800 |
Audio Device(s) | On Board |
Power Supply | Seasonic 650W |
VR HMD | Oculus Rift, Oculus Quest V1, Oculus Quest 2 |
Software | Windows 11 64bit |
I love seeing this kind of improvement even if it is out of the price range I would pay. There are options at enough price points that VR/AR will continue to grow. I never believed the sales projections or that VR would explode on to the scene and take over gaming the way these companies hoped. However with the PS4 offering a decent entry level experience and PS5 is supposed to be compatible with the 1 million + VR headsets sold, there is a big enough install base between that and the other offerings available, I don't think it will be a fad this time.
Each generation is getting better and there will always be people who can pay more and get higher end hardware than the average gamer can afford, but those improvements should trickle down as they already are. As long as there is software worth running and enough users for the companies to make money, it will continue to grow. I don't think it will ever become "the way to game" but I expect more developers will add VR modes into games where it would be a good experience. Personally I would love a first person VR Diablo 4 and would drop the coin on a PS5 and a headset for that. I fully expect an upgraded headset for the PS5 at launch or soon after.
I seem to recall hearing something about the PS5 having backward compatibility with the current PSVR and that a PSVR2 would eventually come some time down the line after the the PS5 release. I forget where I came across this but naturally it should be taken with a grain of salt.
If I come across the info again I'll post a link.