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AMD Radeon RX 5700 XT Confirmed to Feature 64 ROPs: Architecture Brief

Ray tracing performance is much slower in GTX cards than in RTX ones.

If you cant spot the difference between RT off and RT on you should see an oculist. Since both next Xbox and PS5 will use Navi they would use a minimum amout of RT, which couldn't be compared to RTX cards.
Since you dont care about consoles nor RT I dont see the point of your comment.
Microsoft has confirmed "hardware accelerated" ray-tracing for Scarlet, hence placing it's GPU with second generation NAVI.
 
Microsoft has confirmed "hardware accelerated" ray-tracing for Scarlet, hence placing it's GPU with second generation NAVI.

So wait, scarlet has 2 gpus? Is the other one a proprietary MS chip?
 
It doesn't have to be that way. All consoles are are x86 PCs in disguise. People should stop giving MS and Sony money to weaken the PC gaming platform by splintering it into three parts for no good reason.
Which division kept AMD alive, the semisustom division that produced chip for consols.
We are not talking about games, we are talking about hardware.
 
So wait, scarlet has 2 gpus? Is the other one a proprietary MS chip?

He's inferring that since Navi doesn't have hardware ray-tracing it is going to be whatever GPU comes after Navi the finds it's way into the next xbox.
 
So wait, scarlet has 2 gpus? Is the other one a proprietary MS chip?
Read AMD's road map. The next rDNA 2 has hardware accelerated ray-tracing.
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Microsoft confirms Xbox Scarlet's NAVI to be rDNA 2 due to "hardware accelerated" ray-tracing.
 
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Agreed that would be very interesting!!!!!

Multi-GPU is dead. Nobody wants to invest in that. Even NVIDIA struggles to get its friendly devs to push SLI.
 
Multi-GPU is dead. Nobody wants to invest in that. Even NVIDIA struggles to get its friendly devs to push SLI.
Yet AMD just made a custom Vega X2 card for the Mac Pro. In the past, these X2 cards ran through PCIe with bridge chips. The X2 Vega uses infinity fabric. If that solves the problem, I guess we will see once it is tested. Might just make it a compute beast. Then again, after years of having the IMC attached to the CPU, Zen 2 moves it off die but keeps it on package via IF.
 
Yet AMD just made a custom Vega X2 card for the Mac Pro. In the past, these X2 cards ran through PCIe with bridge chips. The X2 Vega uses infinity fabric. If that solves the problem, I guess we will see once it is tested. Might just make it a compute beast. Then again, after years of having the IMC attached to the CPU, Zen 2 moves it off die but keeps it on package via IF.

Vega X2 is not for gaming. Mac Pro is not a gaming PC.
 
Vega X2 is not for gaming. Mac Pro is not a gaming PC.

Crossfire and SLI are 2 different things. For Nvidia you have to pay a premium but with AMD all of their cards are compatible. Though not every game sees gains the ones that do are compelling enough to me to have a crossfire array for the last 10 years. The other thing I would say is based on what we have seen there does not seem to be anything AMD is not willing to do. A single card on a PCI_E 4.0 with multi GPU (as Darmok said using the infinity fabric) would have some serious throughput available.
 
Ray tracing performance is much slower in GTX cards than in RTX ones.
124791

If you cant spot the difference between RT off and RT on you should see an oculist.
well yes .... 30fps at 1080p RT on :p ...

Since you dont care about consoles nor RT I dont see the point of your comment.
well the article doesn't talk about console or Rt ... so i don't see the point of your answer... i was just pointing out that your initial comment was about the RT wagon ... which is not a thing actually ... oh it will become one ... once it's mainstream enough and not a "slow down gimmick"

(about console ... well they will have RT but nothing Nvidia in it ... that's my point :p )

and to quote someone who is right (which technically mean i shouldn't have replied to you :cry: .... :laugh: )
Is that so, not according to the information that was delivered at E3?

I've got the impression that the green army is trolling on every blog and forum right at this moment, the war is on!
 
Vega X2 is not for gaming. Mac Pro is not a gaming PC.
I know this. My point was that this Vega X2 card is a new approach to dual GPU cards. It doesn’t use PCIe and it doesn’t use a bridge chip to connect the dies. Instead it uses the same interface that Zen uses to connect two CCXs. How this affects performance on a GPU remains to be seen, but we have a good idea of how it works on Zen.
 
Which division kept AMD alive, the semisustom division that produced chip for consols.
Again, these "consoles" are merely x86 PCs in disguise. AMD is working with Sony and MS against our interests by fragmenting/degrading PC gaming.

People may want to get excited about the competition potential of the Intel–AMD duopoly but the fact remains that consoles are parasitic. AMD, working with Sony and MS, is competing against us.

AMD's financial woes weren't our fault. None of us told them to craft Bulldozer to be a server CPU, and not a good one at that.
 
Again, these "consoles" are merely x86 PCs in disguise. AMD is working with Sony and MS against our interests by fragmenting/degrading PC gaming.

People may want to get excited about the competition potential of the Intel–AMD duopoly but the fact remains that consoles are parasitic. AMD, working with Sony and MS, is competing against us.

AMD's financial woes weren't our fault. None of us told them to craft Bulldozer to be a server CPU, and not a good one at that.
Now I get it what you tring to push here, AMD is bad for PC games and Nvidia is gaming savior. Same thing was pushed durung mining craze. But the truth is Nvidia hleping minier more than AMD. AMD didnt need to shiped back gpus after mining carze was over, Nvidia did as they producing more gpus for miniers. And it also reflect on Nvidia's finincial result.

Its not AMD, you need to blame Nvidia and their buddy Epic are degrading PC gaming. AMD sponsored dont run like crap on pc, nvidia sponsored one runs like crap on pc and compatating gpus.

Just like we are not blame for AMD's past finincial state ralating to cpu, the same way AMD has no obligation to supply parts for a market that returns zero profit.
 
Now I get it what you tring to push here, AMD is bad for PC games and Nvidia is gaming savior. Same thing was pushed durung mining craze. But the truth is Nvidia hleping minier more than AMD. AMD didnt need to shiped back gpus after mining carze was over, Nvidia did as they producing more gpus for miniers. And it also reflect on Nvidia's finincial result.

Its not AMD, you need to blame Nvidia and their buddy Epic are degrading PC gaming. AMD sponsored dont run like crap on pc, nvidia sponsored one runs like crap on pc and compatating gpus.

Just like we are not blame for AMD's past finincial state ralating to cpu, the same way AMD has no obligation to supply parts for a market that returns zero profit.
I have no interest in pointless "camp" warfare. I don't consider a duopoly to be adequate competition in the first place. The last thing a person with that view would want to do is cheerlead for one of the duopoly companies. Facts are: AMD is working against the PC gaming platform with its consoles, in cahoots with Sony and MS. Why? Because it's profitable for those companies. AMD is trying to sell small dies at higher prices to increase margin. That's profitable for AMD but not necessarily for us. We can hope that the margin will trickle down but a lot of the time the situation is worse for us than it should be. Right now, PC gaming is fragmented unnecessarily into three artificially incompatible x86 platforms. Things will be less drastically dire once the "consoles" get Zen CPUs, instead of the horrid Jaguar, but the problem will still remain. It will be a drag on PC gaming.

It's time to stop paying the MS tax of Windows to get DX for gaming and it's time to stop paying the console tax. Or, we can continue to waste our lives with useless "AMD vs. Nvidia" tripe. I would like people to start pushing Vulkan with OpenGL on Linux and the unification of x86 gaming.

Small dies aren't always bad. If yields are really good then they can be a good option for midrange and low-end parts. What they generally aren't very helpful for is high-end performance GPUs, the kind most enthusiasts care about. When a company refuses to produce those parts then it's tempting for them to overcharge for small die parts with excessive clock speed to try to overcome the inherent processing deficit. And/or the competition will keep prices high because of a lack of a competing product, which can, in turn, lead to increased prices in the midrange. Small dies can also work with the chiplet approach, apparently. Let's hope that AMD will find a way to stick together enough chiplets to get some competition into the high-end gaming space. But, instead of just hoping, we should also try to get at least one more company into serious gaming graphics. Apparently Intel is going to try this but since it's part of the CPU duopoly it's hardly ideal from a competition standpoint. But, it would be better than having a weak duopoly which is what we have now, given that AMD isn't even competing at the high end of the GPU space and hasn't for some time.
 
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