- Joined
- Feb 3, 2017
- Messages
- 3,809 (1.32/day)
Processor | Ryzen 7800X3D |
---|---|
Motherboard | ROG STRIX B650E-F GAMING WIFI |
Memory | 2x16GB G.Skill Flare X5 DDR5-6000 CL36 (F5-6000J3636F16GX2-FX5) |
Video Card(s) | INNO3D GeForce RTX™ 4070 Ti SUPER TWIN X2 |
Storage | 2TB Samsung 980 PRO, 4TB WD Black SN850X |
Display(s) | 42" LG C2 OLED, 27" ASUS PG279Q |
Case | Thermaltake Core P5 |
Power Supply | Fractal Design Ion+ Platinum 760W |
Mouse | Corsair Dark Core RGB Pro SE |
Keyboard | Corsair K100 RGB |
VR HMD | HTC Vive Cosmos |
RTX2080
RT Ultra:
- 1080p: 10071
- 1440p: 6495 (6803 with a small OC)
RT Very High:
- 1080p: 11959
- 1440p: 7818
Very high has obviously lower resolution, both have temporal artifacts (more noticeable at RT Very High).
What I assume is a cutoff point from RT to voxels seems to be closer at Very High as well.
RT Ultra:
- 1080p: 10071
- 1440p: 6495 (6803 with a small OC)
RT Very High:
- 1080p: 11959
- 1440p: 7818
Very high has obviously lower resolution, both have temporal artifacts (more noticeable at RT Very High).
What I assume is a cutoff point from RT to voxels seems to be closer at Very High as well.
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