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- Nov 20, 2013
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System Name | WS#1337 |
---|---|
Processor | Ryzen 7 5700X3D |
Motherboard | ASUS X570-PLUS TUF Gaming |
Cooling | Xigmatek Scylla 240mm AIO |
Memory | 4x8GB Samsung DDR4 ECC UDIMM |
Video Card(s) | MSI RTX 3070 Gaming X Trio |
Storage | ADATA Legend 2TB + ADATA SX8200 Pro 1TB |
Display(s) | Samsung U24E590D (4K/UHD) |
Case | ghetto CM Cosmos RC-1000 |
Audio Device(s) | ALC1220 |
Power Supply | SeaSonic SSR-550FX (80+ GOLD) |
Mouse | Logitech G603 |
Keyboard | Modecom Volcano Blade (Kailh choc LP) |
VR HMD | Google dreamview headset(aka fancy cardboard) |
Software | Windows 11, Ubuntu 24.04 LTS |
With raytracing!But can it multi-virtual machine run crysis?
Today it's not the case. There are GPGPU APIs that can do the same and have expansive feature set and ecosystem. Heck, before yesterday I didn't even know that OpenMP already implemented GPU offloading (last time I tinkered with it 5-6 years ago).Let's see what resources are put into ROCm now that AMD has some income to fund dev. Nv has many years (decade) lead with their better fleshed out ecosystem. With nn/AI, Dnn/Dlops will feature heavily on upcoming IHV releases.
The main reason why CUDA ruled the HPC and GPGPU compute in general, is being fast. Other aspects are just a consequence of the first one.