• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Complete Hardware Specs Sheet of Xbox Series X Revealed

Joined
Feb 18, 2013
Messages
2,181 (0.51/day)
Location
Deez Nutz, bozo!
System Name Rainbow Puke Machine :D
Processor Intel Core i5-11400 (MCE enabled, PL removed)
Motherboard ASUS STRIX B560-G GAMING WIFI mATX
Cooling Corsair H60i RGB PRO XT AIO + HD120 RGB (x3) + SP120 RGB PRO (x3) + Commander PRO
Memory Corsair Vengeance RGB RT 2 x 8GB 3200MHz DDR4 C16
Video Card(s) Zotac RTX2060 Twin Fan 6GB GDDR6 (Stock)
Storage Corsair MP600 PRO 1TB M.2 PCIe Gen4 x4 SSD
Display(s) LG 29WK600-W Ultrawide 1080p IPS Monitor (primary display)
Case Corsair iCUE 220T RGB Airflow (White) w/Lighting Node CORE + Lighting Node PRO RGB LED Strips (x4).
Audio Device(s) ASUS ROG Supreme FX S1220A w/ Savitech SV3H712 AMP + Sonic Studio 3 suite
Power Supply Corsair RM750x 80 Plus Gold Fully Modular
Mouse Corsair M65 RGB FPS Gaming (White)
Keyboard Corsair K60 PRO RGB Mechanical w/ Cherry VIOLA Switches
Software Windows 11 Professional x64 (Update 23H2)
This is the first time that consoles actually closes the gap with the PC. it's not like consoles is gonna decimate the PC market space anytime soon or it's going to destroy Nvidia's RTX series of GPUs just because next gen consoles have RT baked into the SoC. I see this as something to look forward to than rejecting/hating it outright.
 
Joined
Jun 28, 2016
Messages
3,595 (1.18/day)
Ray tracing again? Guys, Full ray tracing with all it really should do is not happening for few years at least.
I don't understand why you're so clung to "full ray tracing".
Most 3D games aren't fully 3D. Doesn't that bother you? :p
 
Joined
May 31, 2016
Messages
4,437 (1.44/day)
Location
Currently Norway
System Name Bro2
Processor Ryzen 5800X
Motherboard Gigabyte X570 Aorus Elite
Cooling Corsair h115i pro rgb
Memory 32GB G.Skill Flare X 3200 CL14 @3800Mhz CL16
Video Card(s) Powercolor 6900 XT Red Devil 1.1v@2400Mhz
Storage M.2 Samsung 970 Evo Plus 500MB/ Samsung 860 Evo 1TB
Display(s) LG 27UD69 UHD / LG 27GN950
Case Fractal Design G
Audio Device(s) Realtec 5.1
Power Supply Seasonic 750W GOLD
Mouse Logitech G402
Keyboard Logitech slim
Software Windows 10 64 bit
I don't understand why you're so clung to "full ray tracing".
Most 3D games aren't fully 3D. Doesn't that bother you? :p
Because there is more than just shadows or lightning etc. there's the entire environment. If you want (as other claim) full realism you can't focus on one thing.
Yeah well 3d is not full 3D just as RT is not full RT.
 
Joined
Jun 28, 2016
Messages
3,595 (1.18/day)
Because there is more than just shadows or lightning etc. there's the entire environment. If you want (as other claim) full realism you can't focus on one thing.
Yeah well 3d is not full 3D just as RT is not full RT.
Full 4K RT render of a complex model takes a lot of time... on rendering clusters. You may not live long enough to play a game rendered in the same way movies are rendered in 2020.
More importantly, you'd never benefit. Gaming is elusive. You'd never notice if the remote tree is rendered with RT or not.

Also, I'm not sure why I'd want full realism. We're talking about games. You're like those people who say "but if someone falling from a building was caught by Superman right above the ground, he would die anyway". :)
Clearly it hasn't happend yet, but at some point you'll notice that some things in games are unrealistic and they should stay like that. For example: laser weapons, all kinds of energy fields etc. You can't ray trace them. :)

The significant gain is that already today you can have properly rendered shadows of the objects you focus on: your character / vehicle, faces of NPCs, objects that you interact with etc.
I get this may not be important for you, but guess what: it's gaming. It's not that important in general.

Anyway, this topic is not about RTRT so lets leave it here. Plus, I'm really bored by these discussions by now. I'm glad some graduated from "RT will never work" to "but this is not full RT".
At the same time I'm rather shocked that some still have no clue how ray tracing works - it's such a simple, intuitive idea (compared to pixel shaders etc).
 
Joined
May 31, 2016
Messages
4,437 (1.44/day)
Location
Currently Norway
System Name Bro2
Processor Ryzen 5800X
Motherboard Gigabyte X570 Aorus Elite
Cooling Corsair h115i pro rgb
Memory 32GB G.Skill Flare X 3200 CL14 @3800Mhz CL16
Video Card(s) Powercolor 6900 XT Red Devil 1.1v@2400Mhz
Storage M.2 Samsung 970 Evo Plus 500MB/ Samsung 860 Evo 1TB
Display(s) LG 27UD69 UHD / LG 27GN950
Case Fractal Design G
Audio Device(s) Realtec 5.1
Power Supply Seasonic 750W GOLD
Mouse Logitech G402
Keyboard Logitech slim
Software Windows 10 64 bit
Full 4K RT render of a complex model takes a lot of time... on rendering clusters. You may not live long enough to play a game rendered in the same way movies are rendered in 2020.
More importantly, you'd never benefit. Gaming is elusive. You'd never notice if the remote tree is rendered with RT or not.

Also, I'm not sure why I'd want full realism. We're talking about games. You're like those people who say "but if someone falling from a building was caught by Superman right above the ground, he would die anyway". :)
Clearly it hasn't happend yet, but at some point you'll notice that some things in games are unrealistic and they should stay like that. For example: laser weapons, all kinds of energy fields etc. You can't ray trace them. :)

The significant gain is that already today you can have properly rendered shadows of the objects you focus on: your character / vehicle, faces of NPCs, objects that you interact with etc.
I get this may not be important for you, but guess what: it's gaming. It's not that important in general.

Anyway, this topic is not about RTRT so lets leave it here. Plus, I'm really bored by these discussions by now. I'm glad some graduated from "RT will never work" to "but this is not full RT".
At the same time I'm rather shocked that some still have no clue how ray tracing works - it's such a simple, intuitive idea (compared to pixel shaders etc).
To summarize, I don't need RT that much as of now. Thanks :)
I am bored too so lets leave it as is.
 
Joined
May 31, 2017
Messages
877 (0.32/day)
Location
Home
System Name Blackbox
Processor AMD Ryzen 7 3700X
Motherboard Asus TUF B550-Plus WiFi
Cooling Scythe Fuma 2
Memory 2x8GB DDR4 G.Skill FlareX 3200Mhz CL16
Video Card(s) MSI RTX 3060 Ti Gaming Z
Storage Kingston KC3000 1TB + WD SN550 1TB + Samsung 860 QVO 1TB
Display(s) LG 27GP850-B
Case Lian Li O11 Air Mini
Audio Device(s) Logitech Z200
Power Supply Seasonic Focus+ Gold 750W
Mouse Logitech G305
Keyboard MasterKeys Pro S White (MX Brown)
Software Windows 10
Benchmark Scores It plays games.
This is the first time that consoles actually closes the gap with the PC. it's not like consoles is gonna decimate the PC market space anytime soon or it's going to destroy Nvidia's RTX series of GPUs just because next gen consoles have RT baked into the SoC. I see this as something to look forward to than rejecting/hating it outright.
I just watched the DF video and I'm very, very impressed by the XSX. Especially at the part where they showed a 2 week port of Gears 5 running at the equivalent PC 4K Ultra settings which by DF's testing was pretty close to the performance you would get out of a 3.6Ghz locked 3700X and a RTX 2080. For a system that's going to cost 500 to 600 €/$ that's shaping up to be incredible value.
 
Joined
Feb 18, 2013
Messages
2,181 (0.51/day)
Location
Deez Nutz, bozo!
System Name Rainbow Puke Machine :D
Processor Intel Core i5-11400 (MCE enabled, PL removed)
Motherboard ASUS STRIX B560-G GAMING WIFI mATX
Cooling Corsair H60i RGB PRO XT AIO + HD120 RGB (x3) + SP120 RGB PRO (x3) + Commander PRO
Memory Corsair Vengeance RGB RT 2 x 8GB 3200MHz DDR4 C16
Video Card(s) Zotac RTX2060 Twin Fan 6GB GDDR6 (Stock)
Storage Corsair MP600 PRO 1TB M.2 PCIe Gen4 x4 SSD
Display(s) LG 29WK600-W Ultrawide 1080p IPS Monitor (primary display)
Case Corsair iCUE 220T RGB Airflow (White) w/Lighting Node CORE + Lighting Node PRO RGB LED Strips (x4).
Audio Device(s) ASUS ROG Supreme FX S1220A w/ Savitech SV3H712 AMP + Sonic Studio 3 suite
Power Supply Corsair RM750x 80 Plus Gold Fully Modular
Mouse Corsair M65 RGB FPS Gaming (White)
Keyboard Corsair K60 PRO RGB Mechanical w/ Cherry VIOLA Switches
Software Windows 11 Professional x64 (Update 23H2)
@Rahnak that's very impressive. =O My only gripe here is the majority of games that's on XSX might ship to Windows unless there are some upcoming titles being "exclusive" to the console only.
 

ppn

Joined
Aug 18, 2015
Messages
1,231 (0.37/day)
I just watched the DF video and I'm very, very impressed by the XSX. Especially at the part where they showed a 2 week port of Gears 5 running at the equivalent PC 4K Ultra settings which by DF's testing was pretty close to the performance you would get out of a 3.6Ghz locked 3700X and a RTX 2080. For a system that's going to cost 500 to 600 €/$ that's shaping up to be incredible value.

and 16GB of Ram... Should have 20GB at least. 10 Fast and 10 Slow., I would say 24GB of 384bit memory and 3840 Cores, but obviously too expensive. But not having at least another 4GB could be a problem in the future. also non M.2 nVME, to expand to 4TB on the cheap in 2 years.
 
Joined
May 31, 2017
Messages
877 (0.32/day)
Location
Home
System Name Blackbox
Processor AMD Ryzen 7 3700X
Motherboard Asus TUF B550-Plus WiFi
Cooling Scythe Fuma 2
Memory 2x8GB DDR4 G.Skill FlareX 3200Mhz CL16
Video Card(s) MSI RTX 3060 Ti Gaming Z
Storage Kingston KC3000 1TB + WD SN550 1TB + Samsung 860 QVO 1TB
Display(s) LG 27GP850-B
Case Lian Li O11 Air Mini
Audio Device(s) Logitech Z200
Power Supply Seasonic Focus+ Gold 750W
Mouse Logitech G305
Keyboard MasterKeys Pro S White (MX Brown)
Software Windows 10
Benchmark Scores It plays games.
@Tsukiyomi91 Microsoft is done with exclusives in the traditional sense. They see xbox as a platform/service rather than a console. So yeah, this isn't for those of us that already have gaming PCs, we already have xbox in Win10. This is for people that have a smaller budget, or just want a couch gaming experience in a more compact/cheaper form factor.

@ppn You can't think of the memory in the XSX like you do for your PC or even the current consoles. The 10gb of fast memory is for the GPU, 2.5GB of the slower is reserved for OS and the remaining is for audio and other stuff (you can watch DFs video on that). And there will be a lot more loading from disk than before because they're so much faster now. So yeah, it's going to be a whole new way of doing things. I wonder if PC is going to be somewhat holding games back now rather than consoles, since not everyone has nvme ssds.

Oh and Sony just announced they're releasing PS5 system details tomorrow. Can't wait to see how they compare.
 
Last edited:
Joined
May 2, 2017
Messages
7,762 (2.83/day)
Location
Back in Norway
System Name Hotbox
Processor AMD Ryzen 7 5800X, 110/95/110, PBO +150Mhz, CO -7,-7,-20(x6),
Motherboard ASRock Phantom Gaming B550 ITX/ax
Cooling LOBO + Laing DDC 1T Plus PWM + Corsair XR5 280mm + 2x Arctic P14
Memory 32GB G.Skill FlareX 3200c14 @3800c15
Video Card(s) PowerColor Radeon 6900XT Liquid Devil Ultimate, UC@2250MHz max @~200W
Storage 2TB Adata SX8200 Pro
Display(s) Dell U2711 main, AOC 24P2C secondary
Case SSUPD Meshlicious
Audio Device(s) Optoma Nuforce μDAC 3
Power Supply Corsair SF750 Platinum
Mouse Logitech G603
Keyboard Keychron K3/Cooler Master MasterKeys Pro M w/DSA profile caps
Software Windows 10 Pro
and 16GB of Ram... Should have 20GB at least. 10 Fast and 10 Slow., I would say 24GB of 384bit memory and 3840 Cores, but obviously too expensive. But not having at least another 4GB could be a problem in the future. also non M.2 nVME, to expand to 4TB on the cheap in 2 years.
16GB is in no way a limitation for a console like this. Period. Even with 2.5GB reserved for the OS there is plenty of memory there, especially when you add on their new texture streaming methods that cuts down on loading of unused textures (DF video explains this; apparently only about 1/3 of loaded texture data is actually ever displayed) and that the entire NVMe drive is directly accessible by both CPU and GPU (slower than RAM, obviously, but much faster than SSD->RAM). There's no reason whatsoever to expect this console to run out of memory in its lifespan.



As for all of you people arguing about RT: please stop. Yes, there are very few games making any use of RT whatsoever currently. No, it's not currently possible (nor will it be in the foreseeable future) to do full RTRT of even somewhat photorealistic games. That doesn't change the fact that RT makes realistic lighting, shadows, reflections etc. much easier to implement (rather than the two+ decades of jerry-rigged hacks currently used and bogging down game development pipelines massively (while looking okay at best, terrible at worst)) and that next-gen consoles will be entirely capable of this. As for adoption, this new generation of consoles will ensure that RT lighting and reflections will be pretty much everywhere in the next couple of years - and due to RT being easier to implement than a stack of hacks and tricks in a rasterized lighting scheme it will likely spread into smaller games rather quickly once there's a significant install base. Is there a performance penalty? Absolutely. Is it necessary? Of course not. Neither is ambient occlusion, bloom, god rays, water transparency, volumetric lighting, anti-aliasing, etc., etc., etc. It's just that all these things make games look better - and better looking games are often (though obviously reliant on the quality of other aspects of the game) a boon in the immersion and other experiential parts of a game. Playing Rocket League, Overwatch or LoL in greyscale with simplified world and character designs would obviously make those games worse games, regardless if gameplay was otherwise unchanged.

Now, was RT a must-have for the first year of RTX market availability? No. The second year? No. The third? Not likely, but that depends on how long you keep your hardware for. I've kept my current GPU for going on five years now, and haven't truly decided to replace it until this year, which obviously means that my next GPU (which I want to last as long) really, really ought not to lack a rather crucial feature like this. Similarly, consoles last for 5-7 years minimum, so as such not having RT at this point is going to be an issue if the gaming world otherwise adopts it.

So let's stop bickering over this silly nonsense, please. For non-RT games we don't lose anything in terms of performance, and what has been demonstrated is that this console does a bang-up job in automatically improving legacy titles whether they are XBone, 360 or OG Xbox titles. Higher frame rates, higher resolution, increased fidelity, etc. - it's all there, and it doesn't suffer from there also being an option to have RT lighting and reflections in upcoming games.
 
Joined
Jun 1, 2011
Messages
4,559 (0.93/day)
Location
in a van down by the river
Processor faster at instructions than yours
Motherboard more nurturing than yours
Cooling frostier than yours
Memory superior scheduling & haphazardly entry than yours
Video Card(s) better rasterization than yours
Storage more ample than yours
Display(s) increased pixels than yours
Case fancier than yours
Audio Device(s) further audible than yours
Power Supply additional amps x volts than yours
Mouse without as much gnawing as yours
Keyboard less clicky than yours
VR HMD not as odd looking as yours
Software extra mushier than yours
Benchmark Scores up yours
Maybe it's a totally new strategy? Building up the lineup instead of replacing?
I mean: if new games work on both Xbox One and Series, there's really no need to replace what they have. They're offering a new model above those existing - with prices shifting over time to make room for another gen.

Maybe, time will only tell if that strategy works.

This is the first time that consoles actually closes the gap with the PC. it's not like consoles is gonna decimate the PC market space anytime soon or it's going to destroy Nvidia's RTX series of GPUs just because next gen consoles have RT baked into the SoC. I see this as something to look forward to than rejecting/hating it outright.

Original Playstation was as good or better then anything 3dfx had at the time for consumers so not the first time consoles closed the gap.
 
Joined
Jan 8, 2020
Messages
834 (0.47/day)
Location
Maryland, USA
Processor Ryzen 5 5600X
Motherboard MSI MPG X570S Carbon Max Wifi
Cooling CPU: bequiet! Dark Rock 4. Case fans: 2x bequiet Silent Wings 3 140s, 2x Silent Wings 3 120s
Memory 2 x 8 GB Patriot Viper Steel DDR4-4400 C19
Video Card(s) Sapphire NITRO+ RX 5700 XT
Storage 2TB Mushkin Pilot-E M.2, 1 TB SK Hynix P31 M.2, 1 TB Inland Professional, 500 GB Samsung 860 Evo
Display(s) MSI Optix MAG271CQR 1440p 144Hz, MSI Optix MAG241C 1080p 144Hz
Case Lian Li Lancool III
Audio Device(s) Philips SHP9500, V-Moda BoomPro, Sybasonic Better Connectivity USB DAC/Amp
Power Supply EVGA SuperNOVA G3 80+ Gold 750W
Mouse Glorious Model D Wireless
Keyboard Custom Qwertykeys Navy QK80: Sarokeys Strawberry Wine switches, GMK CYL DMG3 keycaps
"Barely makes a difference". Lmfao. People said same shit like that when tessellation first appeared and now look how important it is for games to look realistic. Educate yourself. Ray Tracing is the future and the difference is noticable.
I'm not arguing that RT isn't the way of the future - as the technology and hardware improves it will no doubt eventually become standard in just about every game. As for whether the difference is noticeable, personally I have a hard time differentiating the more subtle implementations unless there's a side by side comparison. Maybe that's because I mainly play fast-paced competitive games and would happily turn down graphics settings for increased frame rates. Similarly, I likely wouldn't take a significant performance hit for a touch more photo-realism. As @Valantar said, at this point in time, the list of games supporting RT is small, and it isn't currently a necessary feature. Point being, I didn't base my GPU decision on RTX.

My gripe was with @dicktracy calling the 5700XT obsolete tech. Just because the RTX cards were released doesn't mean people aren't still buying used 1080s/1080Tis. What's to say AMD won't bring RT support to the 5700 series like Nvidia did with Pascal? The 5700 XT is far from a paperweight - even if it doesn't get RT support, the performance is solid and it will continue to deliver such at least for a few years. I can live without RT until another upgrade
 
Joined
Mar 16, 2017
Messages
2,067 (0.74/day)
Location
Tanagra
System Name Budget Box
Processor Xeon E5-2667v2
Motherboard ASUS P9X79 Pro
Cooling Some cheap tower cooler, I dunno
Memory 32GB 1866-DDR3 ECC
Video Card(s) XFX RX 5600XT
Storage WD NVME 1GB
Display(s) ASUS Pro Art 27"
Case Antec P7 Neo
@Tsukiyomi91 Microsoft is done with exclusives in the traditional sense. They see xbox as a platform/service rather than a console. So yeah, this isn't for those of us that already have gaming PCs, we already have xbox in Win10. This is for people that have a smaller budget, or just want a couch gaming experience in a more compact/cheaper form factor.

@ppn You can't think of the memory in the XSX like you do for your PC or even the current consoles. The 10gb of fast memory is for the GPU, 2.5GB of the slower is reserved for OS and the remaining is for audio and other stuff (you can watch DFs video on that). And there will be a lot more loading from disk than before because they're so much faster now. So yeah, it's going to be a whole new way of doing things. I wonder if PC is going to be somewhat holding games back now rather than consoles, since not everyone has nvme ssds.

Oh and Sony just announced they're releasing PS5 system details tomorrow. Can't wait to see how they compare.
I suspect PS5 will be very similar to XSX. I’m mainly curious if Sony will keep the storage upgrade option open to the customer.
 
Joined
May 2, 2017
Messages
7,762 (2.83/day)
Location
Back in Norway
System Name Hotbox
Processor AMD Ryzen 7 5800X, 110/95/110, PBO +150Mhz, CO -7,-7,-20(x6),
Motherboard ASRock Phantom Gaming B550 ITX/ax
Cooling LOBO + Laing DDC 1T Plus PWM + Corsair XR5 280mm + 2x Arctic P14
Memory 32GB G.Skill FlareX 3200c14 @3800c15
Video Card(s) PowerColor Radeon 6900XT Liquid Devil Ultimate, UC@2250MHz max @~200W
Storage 2TB Adata SX8200 Pro
Display(s) Dell U2711 main, AOC 24P2C secondary
Case SSUPD Meshlicious
Audio Device(s) Optoma Nuforce μDAC 3
Power Supply Corsair SF750 Platinum
Mouse Logitech G603
Keyboard Keychron K3/Cooler Master MasterKeys Pro M w/DSA profile caps
Software Windows 10 Pro
I suspect PS5 will be very similar to XSX. I’m mainly curious if Sony will keep the storage upgrade option open to the customer.
While I would like that, I can only imagine the horror of the average console user trying to install (even a simplified) m.2 drive. Hello bent pins, trashed sockets and torn-off SMD's!
 
Joined
Aug 8, 2019
Messages
430 (0.22/day)
System Name R2V2 *In Progress
Processor Ryzen 7 2700
Motherboard Asrock X570 Taichi
Cooling W2A... water to air
Memory G.Skill Trident Z3466 B-die
Video Card(s) Radeon VII repaired and resurrected
Storage Adata and Samsung NVME
Display(s) Samsung LCD
Case Some ThermalTake
Audio Device(s) Asus Strix RAID DLX upgraded op amps
Power Supply Seasonic Prime something or other
Software Windows 10 Pro x64
Different specs different shell both powered by AMD.

Seems people don't understand that AMD CPUs and GPUs drive both the Xbox One and PS4 already.
 
Joined
Jun 2, 2017
Messages
8,972 (3.31/day)
System Name Best AMD Computer
Processor AMD 7900X3D
Motherboard Asus X670E E Strix
Cooling In Win SR36
Memory GSKILL DDR5 32GB 5200 30
Video Card(s) Sapphire Pulse 7900XT (Watercooled)
Storage Corsair MP 700, Seagate 530 2Tb, Adata SX8200 2TBx2, Kingston 2 TBx2, Micron 8 TB, WD AN 1500
Display(s) GIGABYTE FV43U
Case Corsair 7000D Airflow
Audio Device(s) Corsair Void Pro, Logitch Z523 5.1
Power Supply Deepcool 1000M
Mouse Logitech g7 gaming mouse
Keyboard Logitech G510
Software Windows 11 Pro 64 Steam. GOG, Uplay, Origin
Benchmark Scores Firestrike: 46183 Time Spy: 25121
Seems people don't understand that AMD CPUs and GPUs drive both the Xbox One and PS4 already.

Yes but they have different specs.
 
Joined
Mar 16, 2017
Messages
2,067 (0.74/day)
Location
Tanagra
System Name Budget Box
Processor Xeon E5-2667v2
Motherboard ASUS P9X79 Pro
Cooling Some cheap tower cooler, I dunno
Memory 32GB 1866-DDR3 ECC
Video Card(s) XFX RX 5600XT
Storage WD NVME 1GB
Display(s) ASUS Pro Art 27"
Case Antec P7 Neo
While I would like that, I can only imagine the horror of the average console user trying to install (even a simplified) m.2 drive. Hello bent pins, trashed sockets and torn-off SMD's!
Maybe they will have a drive sled like they did with PS3 and PS4. Sounds like MS will just sell upgrade modules, kinda like in the 360 days.
 
Joined
May 2, 2017
Messages
7,762 (2.83/day)
Location
Back in Norway
System Name Hotbox
Processor AMD Ryzen 7 5800X, 110/95/110, PBO +150Mhz, CO -7,-7,-20(x6),
Motherboard ASRock Phantom Gaming B550 ITX/ax
Cooling LOBO + Laing DDC 1T Plus PWM + Corsair XR5 280mm + 2x Arctic P14
Memory 32GB G.Skill FlareX 3200c14 @3800c15
Video Card(s) PowerColor Radeon 6900XT Liquid Devil Ultimate, UC@2250MHz max @~200W
Storage 2TB Adata SX8200 Pro
Display(s) Dell U2711 main, AOC 24P2C secondary
Case SSUPD Meshlicious
Audio Device(s) Optoma Nuforce μDAC 3
Power Supply Corsair SF750 Platinum
Mouse Logitech G603
Keyboard Keychron K3/Cooler Master MasterKeys Pro M w/DSA profile caps
Software Windows 10 Pro
Maybe they will have a drive sled like they did with PS3 and PS4. Sounds like MS will just sell upgrade modules, kinda like in the 360 days.
You can also use USB storage, though only for XBone/360/OGXB games or "cold storage" of XSX games (need to load them onto the SSD from what I understand).

Still, a sled is ... not really suitable for m.2. 2.5" drives are (largely for HDDs, entirely for SSDs) encased in a protective shell, and have screw points for easy mounting of a sled, while an m.2 drive is an entirely exposed piece of hardware with the only form of retention being the socket + a single screw. They could always make a more advanced sled with a socket adapter to something more slot-in friendly, but you'd still need people to mount the drive into the carrier then, with the same risk of breakage of both the socket and the drive. Or sell drives pre-mounted into sleds, which is essentially what MS is doing. I just really hope the MS standard is open and not only Seagate gets to make drives. That would suck.
 
Joined
Aug 8, 2019
Messages
430 (0.22/day)
System Name R2V2 *In Progress
Processor Ryzen 7 2700
Motherboard Asrock X570 Taichi
Cooling W2A... water to air
Memory G.Skill Trident Z3466 B-die
Video Card(s) Radeon VII repaired and resurrected
Storage Adata and Samsung NVME
Display(s) Samsung LCD
Case Some ThermalTake
Audio Device(s) Asus Strix RAID DLX upgraded op amps
Power Supply Seasonic Prime something or other
Software Windows 10 Pro x64
Yes but they have different specs.

Isn't that the point...

If PS4 and Xbone are different...

Why does anyone think PS5 and the Series X will be the same?
 
Joined
Nov 3, 2011
Messages
695 (0.15/day)
Location
Australia
System Name Eula
Processor AMD Ryzen 9 7900X PBO
Motherboard ASUS TUF Gaming X670E Plus Wifi
Cooling Corsair H150i Elite LCD XT White
Memory Trident Z5 Neo RGB DDR5-6000 64GB (4x16GB F5-6000J3038F16GX2-TZ5NR) EXPO II, OCCT Tested
Video Card(s) Gigabyte GeForce RTX 4080 GAMING OC
Storage Corsair MP600 XT NVMe 2TB, Samsung 980 Pro NVMe 2TB, Toshiba N300 10TB HDD, Seagate Ironwolf 4T HDD
Display(s) Acer Predator X32FP 32in 160Hz 4K FreeSync/GSync DP, LG 32UL950 32in 4K HDR FreeSync/G-Sync DP
Case Phanteks Eclipse P500A D-RGB White
Audio Device(s) Creative Sound Blaster Z
Power Supply Corsair HX1000 Platinum 1000W
Mouse SteelSeries Prime Pro Gaming Mouse
Keyboard SteelSeries Apex 5
Software MS Windows 11 Pro
That's a misunderstanding. It has the equivalent of 25TF if the RTRT was done purely in shaders. The RTRT hardware can't do regular shader workloads, and thus does not translate back into FP32 TFLOPS.
RT cores can use in RT related audio, collision physics, graphics and BVH search tree/intersect test(fancy branch) applications.
 
Joined
May 2, 2017
Messages
7,762 (2.83/day)
Location
Back in Norway
System Name Hotbox
Processor AMD Ryzen 7 5800X, 110/95/110, PBO +150Mhz, CO -7,-7,-20(x6),
Motherboard ASRock Phantom Gaming B550 ITX/ax
Cooling LOBO + Laing DDC 1T Plus PWM + Corsair XR5 280mm + 2x Arctic P14
Memory 32GB G.Skill FlareX 3200c14 @3800c15
Video Card(s) PowerColor Radeon 6900XT Liquid Devil Ultimate, UC@2250MHz max @~200W
Storage 2TB Adata SX8200 Pro
Display(s) Dell U2711 main, AOC 24P2C secondary
Case SSUPD Meshlicious
Audio Device(s) Optoma Nuforce μDAC 3
Power Supply Corsair SF750 Platinum
Mouse Logitech G603
Keyboard Keychron K3/Cooler Master MasterKeys Pro M w/DSA profile caps
Software Windows 10 Pro
RT cores can use in RT related audio, collision physics, graphics and BVH search tree/intersect test(fancy branch) applications.
Yes? None of that is a general GPU shader workload (even if they all can be performed (much slower) on shader cores). Just like a video decode block can decode video as fast as (or even faster than) a high-end CPU doesn't mean that power is translatable back to general CPU tasks - quite the opposite. All you're saying is "RT hardware can perform RT workloads", which ... well, one would certainly hope so. Saying the XSX has 25TF of compute power is flat out false. Saying it has the equivalent of 25 TF of compute power if RT workloads is counted as if they were done on shader cores is true. Those two statements are very clearly not the same.
 
Joined
Dec 30, 2010
Messages
2,194 (0.43/day)
How clever they have 'adressed' the console's memory. Using like 6GB for the system as in slower speeds; i.e less chips, and 10GB for the GPU with higher speed (more chips).

Appearantly they can use GDDR6 as a mixed CPU/GPU memory architecture. How does it cope against traditional DDR4?

As for the chip; it does seem to look like a 2700X or so; 16 threads are'nt even needed in various games as 6 up most would be the most ideal situation.
 
Joined
Mar 16, 2017
Messages
2,067 (0.74/day)
Location
Tanagra
System Name Budget Box
Processor Xeon E5-2667v2
Motherboard ASUS P9X79 Pro
Cooling Some cheap tower cooler, I dunno
Memory 32GB 1866-DDR3 ECC
Video Card(s) XFX RX 5600XT
Storage WD NVME 1GB
Display(s) ASUS Pro Art 27"
Case Antec P7 Neo
Isn't that the point...

If PS4 and Xbone are different...

Why does anyone think PS5 and the Series X will be the same?
Hardware specs are one thing, interface, first party exclusives, and development kits are another. AMD is still the primary provider of both consoles, so the range of what they can offer can only go so far. Will specs be identical? Not likely, but I don’t suspect it will be much more different than PS4 Pro vs XboxOne X was. As long as they are close, the differences won’t matter. I would almost suspect that the big name developers have a fair amount of influence on the hardware specs, as so many titles are cross platform. They probably don’t want the differences to be so great that it causes them more work to go cross-platform.

I guess I’ll be really surprised if PS5 blows XSX away. Do we really think AMD has that much more to give? These already have bigger GPUs than what you can get from AMD for your PC. I wonder if the weird memory layout was AMDs idea in the first place.
 
Joined
Aug 8, 2019
Messages
430 (0.22/day)
System Name R2V2 *In Progress
Processor Ryzen 7 2700
Motherboard Asrock X570 Taichi
Cooling W2A... water to air
Memory G.Skill Trident Z3466 B-die
Video Card(s) Radeon VII repaired and resurrected
Storage Adata and Samsung NVME
Display(s) Samsung LCD
Case Some ThermalTake
Audio Device(s) Asus Strix RAID DLX upgraded op amps
Power Supply Seasonic Prime something or other
Software Windows 10 Pro x64
Hardware specs are one thing, interface, first party exclusives, and development kits are another. AMD is still the primary provider of both consoles, so the range of what they can offer can only go so far. Will specs be identical? Not likely, but I don’t suspect it will be much more different than PS4 Pro vs XboxOne X was. As long as they are close, the differences won’t matter. I would almost suspect that the big name developers have a fair amount of influence on the hardware specs, as so many titles are cross platform. They probably don’t want the differences to be so great that it causes them more work to go cross-platform.

I guess I’ll be really surprised if PS5 blows XSX away. Do we really think AMD has that much more to give? These already have bigger GPUs than what you can get from AMD for your PC. I wonder if the weird memory layout was AMDs idea in the first place.

The specs are out and they show differences in design and the likely impact of performance.

The PS5 is likely going to be slower, but it's going to have the faster NVME drive, but it'll be more energy efficient.

That's ironically not exactly true but not wrong about AMD and it's history. The One X GPU was definitely bigger and badder than anything Polaris but smaller than Vega. Even the new GPU is definitely bigger and badder than Navi but what's interesting is that it's not just a tuned up Vega 44 like last time, it's very likely RDNA 2, which is smaller than Arcturus, which will likely get pulled into the consumer market like Vega 10 and 20. Soo...

Back on topic...

PS5 GPU: 36CUs, up to 2.26Ghz, up to 10.28TFLOPS, 256bit gddr6 memory

XsX GPU: 52CUs, 1.82Ghz, 12TFLOPS, 320bit gddr6 memory

That's quite a bit of variablity for a single manufacturer.
 
Joined
May 2, 2017
Messages
7,762 (2.83/day)
Location
Back in Norway
System Name Hotbox
Processor AMD Ryzen 7 5800X, 110/95/110, PBO +150Mhz, CO -7,-7,-20(x6),
Motherboard ASRock Phantom Gaming B550 ITX/ax
Cooling LOBO + Laing DDC 1T Plus PWM + Corsair XR5 280mm + 2x Arctic P14
Memory 32GB G.Skill FlareX 3200c14 @3800c15
Video Card(s) PowerColor Radeon 6900XT Liquid Devil Ultimate, UC@2250MHz max @~200W
Storage 2TB Adata SX8200 Pro
Display(s) Dell U2711 main, AOC 24P2C secondary
Case SSUPD Meshlicious
Audio Device(s) Optoma Nuforce μDAC 3
Power Supply Corsair SF750 Platinum
Mouse Logitech G603
Keyboard Keychron K3/Cooler Master MasterKeys Pro M w/DSA profile caps
Software Windows 10 Pro
The specs are out and they show differences in design and the likely impact of performance.

The PS5 is likely going to be slower, but it's going to have the faster NVME drive, but it'll be more energy efficient.

That's ironically not exactly true but not wrong about AMD and it's history. The One X GPU was definitely bigger and badder than anything Polaris but smaller than Vega. Even the new GPU is definitely bigger and badder than Navi but what's interesting is that it's not just a tuned up Vega 44 like last time, it's very likely RDNA 2, which is smaller than Arcturus, which will likely get pulled into the consumer market like Vega 10 and 20. Soo...

Back on topic...

PS5 GPU: 36CUs, up to 2.26Ghz, up to 10.28TFLOPS, 256bit gddr6 memory

XsX GPU: 52CUs, 1.82Ghz, 12TFLOPS, 320bit gddr6 memory

That's quite a bit of variablity for a single manufacturer.
Considering those crazy clocks it's not going to be more energy efficient, even if it consumes less power in total. 2.25GHz has to be well past the sweet spot for the DVFS curve ...

On this note, am I the only one with the impression that the PS5 engineering team spent the past 48 hours furiously overclocking the APU to see how little of a disadvantage they might come off looking like they have, with marketing breathing down their necks the whole time? A faster SSD does little to compensate for the competition being 15% faster in your best case scenario. The wording also makes me quite sure the PS5 will run slower than this for the vast majority of games. I have no doubt this will still be a good console, but that is a significant disadvantage for sure.

As for "quite a bit of variability for a single manufacturer" - how? They're semi-custom chips, so there would be two pieces of silicon no matter what. And AMD's architectures are built to be modular and can be scaled up and down as wanted/needed. No surprise whatsoever that this is possible.
 
Top