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NVIDIA graphics cards, starting from the current generation GeForce RTX "Turing" lineup, will support the upcoming DirectX 12 Ultimate API. Thanks to a slide obtained by our friends over at VideoCardz, we have some information about the upcoming iteration of the DirectX 12 API made by Microsoft. In the new API revision, called "DirectX 12 Ultimate", it looks like there are some enhancements made to the standard DirectX 12 API. From the leaked slide we can see the improvements coming in the form of a few additions.
The GeForce RTX lineup will support the updated version of API with features such as ray tracing, variable-rate shading, mesh shader, and sampler feedback. While we do not know why Microsoft decided to call this the "Ultimate" version, it is possibly used to convey clearer information about which features are supported by the hardware. In the leaked slide there is a mention of consoles as well, so it is coming to that platform as well.
View at TechPowerUp Main Site
The GeForce RTX lineup will support the updated version of API with features such as ray tracing, variable-rate shading, mesh shader, and sampler feedback. While we do not know why Microsoft decided to call this the "Ultimate" version, it is possibly used to convey clearer information about which features are supported by the hardware. In the leaked slide there is a mention of consoles as well, so it is coming to that platform as well.
View at TechPowerUp Main Site