Welcome to 2005
So is my Dell 2005FPW from 2005.
No need to buy a monitor with 2005 specs
As undesirable as rock-bottom rung monitors are, the reality of the "2005 spec" monitor you keep quoting consisted of paying around $550 at the time for a
20" 1680 x 1050 16:10 resolution (non Full HD) with 16ms response and pretty bad 600:1 contrast ratio due to CCFL backlights whose whites turned "yellow-white" as they aged. I remember them as I used such an early IPS at work and even as little as 18 months post-purchase, the color temperature of "white" changed enough on calibration equipment as the cold cathodes aged that the color accuracy advantages of IPS were mostly theoretical. Likewise, literally no-one bought 16ms IPS in 2005 for gaming, they were almost entirely TN instead until well past 2010. Whilst I agree with
"LOL at 2020 gaming branded monitors that come with analogue VGA but no DisplayPort or Freesync due to over-segmenting the budget market a little too far", it was in reality several years post 2005 before we had actually decent Full HD LED IPS monitors, and more still for sub $200 mainstream gaming IPS.
ASUS VG248 - 24" 1080p, 144Hz, $250-300
Acer GN246HL - 24" 1080p, 144Hz, $220
Pixio PXC243 - 24" 1080p, 144Hz, $140
Pixio PXC243 is curved VA which a lot of people hate and still suffers from budget VA syndrome
in some disproportionately bad dark grey to grey transition times spiking as high as 30ms even with Overdrive on, and $300 monitors aren't close to being "budget". There are definitely better budget 75Hz monitors out there (eg, AOC 24G2U5/27G2U5 = IPS + 2x HDMI + DP + Freesync + 1400:1 contrast ratio + decent HAS stand, good reviews, etc), but half the comments here seem to be shining examples of Real Gamers (tm) who struggle to understand that for every enthusiast who spends all day on tech forums bragging about their $500 monitor, there are 10-20x more ordinary people who play PC games as one of several hobbies without caring enough about 144Hz, competitive FPS gaming or $400 GPU's that they become the centre of their universe. Hence why
the market still overwhelmingly consists of 88% (1080p or lower) / 6% (1440p) / 2% (4K) / 2% (Ultrawide) and GTX 1x50/1x60 GPU's (that won't get stable +100fps in new games).