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NVIDIA Launches CloudXR 1.0 SDK for VR & AR Streaming

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Power up your XR displays and 5G devices because NVIDIA is taking streaming to the next level. With the announcement today of the NVIDIA CloudXR 1.0 software development kit, we're bringing major advancements to streaming augmented reality, mixed reality and virtual reality content — collectively known as XR — over 5G, Wi-Fi and other high-performance networks.

With the NVIDIA CloudXR platform, any end device — including head-mounted displays (HMDs) and connected Windows and Android devices — can become a high-fidelity XR display capable of showcasing professional-quality graphics. CloudXR is built on NVIDIA RTX GPUs and the CloudXR SDK to allow streaming of immersive AR, MR or VR experiences from anywhere, whether from the data center, cloud or at the edge. And with NVIDIA GPU virtualization software, CloudXR scales efficiently allowing multiple users or tenants to securely share GPU resources.





Window to an XR World

From architecture to retail, NVIDIA CloudXR is bringing innovation to many industries as 5G networks roll out around the world. By streaming XR experiences from GPU-powered edge servers, companies can expand mobile access to graphics-intensive applications and content, enabling immersive, responsive XR experiences that can be enjoyed on a remote client.

Whether through an HMD, smartphone or tablet, NVIDIA CloudXR accelerates professional XR experiences to power design reviews, speed collaboration and heighten creative productivity.

Additionally, NVIDIA CloudXR early access partners including ZeroLight, VMware, The GRID Factory, Theia Interactive, Luxion KeyVR, ESI Group, PresenZ and PiXYZ have tested CloudXR with a suite of apps and are thrilled with the results. Their customers get access to the highest quality visuals, all from a lightweight mobile XR device.

Tethered or Not, Here XR and 5G Come

The NVIDIA CloudXR SDK is created for telecommunications platforms, enterprise data centers, consumer platforms and next-generation display devices to deliver graphics-rich XR content.

The SDK consists of powerful tools and APIs packaged in three core components:

  • CloudXR Server Driver: Server-side binaries and libraries
  • CloudXR Client App: Operating system-specific sample application
  • CloudXR Client SDK: OS-specific binaries and libraries

CloudXR fits seamlessly with NVIDIA RTX Servers to deliver the richest immersive experiences, and NVIDIA Quadro Virtual Workstation gives the flexibility to enable users to scale with demand.

NVIDIA Partners Bring Mobile XR to the World

NVIDIA is collaborating with Ericsson and Qualcomm Technologies to bring a unique 5G VR solution to market.

Qualcomm Technologies' latest reference design HMD is powered by the Qualcomm Snapdragon XR2 Platform, the world's first 5G-enabled XR device that drives all on-device processing workloads. The high-performance 5G network of Ericsson connects the HMD to the edge by delivering high-speed, low-latency and reliable wireless connectivity.

Combining NVIDIA RTX graphics with CloudXR and GPU virtualization, Qualcomm Technologies' Boundless XR client optimizations and Ericsson's network have yielded an unparalleled ability to deliver boundless XR over 5G.

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Considering how significant the latency with ordinary cloud gaming is I doubt cloud VR would be usable.
 
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