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Processor | i7 8700k 4.6Ghz @ 1.24V |
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Motherboard | AsRock Fatal1ty K6 Z370 |
Cooling | beQuiet! Dark Rock Pro 3 |
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Video Card(s) | ASRock RX7900XT Phantom Gaming |
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Power Supply | EVGA Supernova G2 750W |
Mouse | XTRFY M42 |
Keyboard | Lenovo Thinkpad Trackpoint II |
Software | W10 x64 |
I am not saying that, I am just telling you what these kind of news are code for in the world of game development.
And I'm telling you that I agree with that statement, but that it is also nothing new to software development and configuration at all. Game companies are not unique in high complexity or anything, and neither are they unique in limited time and budget constraints. I work in a similar environment.
In the end, if you have a viable product, its viable, whether it is released today or in two months. If it takes several years longer, then yes, you're in deep shit because you will accumulate technical debt and the market will have changed.