Raevenlord
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NVIDIA's GTX 1650 has already seen more action and revisions within its own generation than most GPUs ever have in the history of graphics cards, with NVIDIA having updated not only its memory (from 4 GB GDDR5 with 128 GB/s bandwidth to 4 GB GDDR6 memory for 192 GB/s bandwidth), but also by carving up different silicon chips to provide the same part to market. The original GTX 1650 made use of NVIDIA's TU117 chips with 896 CUDA cores, which was then superseded by the TU116-based GTX 1650 SUPER, which mightily increased the GTX 1650's execution units (1280) and bandwidth (256-bit bus). There was also a TU106-based GTX 1650, which was just bonkers - a chip originally used on the RTX 2060 was thus repurposed and cut-down.
Now, another TU-116 variant is also available, which NVIDIA carved down from its GTX 1650 SUPER chips. These go back to the original releases' 896 CUDA cores and 128-bit bus, whilst keeping the GDDR6 memory ticking at 12 Gbps and clocks set at 1410 MHz Base and 1590 MHz Boost. This card achieves feature parity with the TU106-based GTX 1650, but trades in the crazy 445 mm² TU106 die for the much more svelte 284 mm² TU116 one. NVIDIA seems to be doing what it can by cleaning house of any and all leftover chips in preparation for their next-gen release - consumer confusion be damned.
View at TechPowerUp Main Site
Now, another TU-116 variant is also available, which NVIDIA carved down from its GTX 1650 SUPER chips. These go back to the original releases' 896 CUDA cores and 128-bit bus, whilst keeping the GDDR6 memory ticking at 12 Gbps and clocks set at 1410 MHz Base and 1590 MHz Boost. This card achieves feature parity with the TU106-based GTX 1650, but trades in the crazy 445 mm² TU106 die for the much more svelte 284 mm² TU116 one. NVIDIA seems to be doing what it can by cleaning house of any and all leftover chips in preparation for their next-gen release - consumer confusion be damned.
View at TechPowerUp Main Site