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Micron Confirms Next-Gen NVIDIA Ampere Memory Specifications - 12 GB GDDR6X, 1 TB/s Bandwidth

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Benchmark Scores Faster than yours... I'd bet on it. :)
Thanks for the link... looks like gddr5 had some issues? Gddr5x was fine?
 
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Thanks for the link... looks like gddr5 had some issues? Gddr5x was fine?

What? The title even says gddr5x

I stand corrected. Reading into it - my memory was also hazy on it. I initially did buy the 1070, and did update this specific Vbios, returned it shortly after (EVGA FTW) and got the 1080.

EDIT: corrected previous posts.
 
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Joined
Dec 31, 2009
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19,371 (3.55/day)
Benchmark Scores Faster than yours... I'd bet on it. :)
What? The title even says gddr5x
Did you read the thread? :)

From the op of your link.. and look at the post above that one.
The article blatantly states there is a bug with the Micron GDDR5 memory only, the 1070s use either the Samsung, or Micron GDDR5 memory... The 1080's will not be affected, as they use totally different GDDR5X Micron memory.....thank god. Nvidia has already stated they are aware of a issue surrounding the GDDR5 Micron memory on the 1070s, and a new Vbios will be launched to all vendors to fix the issue.

Anyway, ty.. i didn't know gddr5 had issues. Lol
 

fritolayduck

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Yeah, I have RX480 with 8GB, there's no way I'm changing it unless it has at least 12 or more.




That's where you're wrong, see games do require a lot more, they just have to resort to annoying streaming, and streaming textures is very inconsitently developed so the experiences vary a lot how much effort a dev put into that system. One of the simulator games I play takes a lot of RAM/VRAM and streaming isn't perfect, if we had all that in RAM it be no problem.

What about VR and huge resolutions like Varjo HMDs ...

Ultra high resolution is eventually what will replace anti-aliasing as the proper thing to get rid of rough edges, probably equally or even more demanding as AA.

RT consumes a lot of memory too
 
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