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Microsoft Rolls Out DirectX 12 Feature-level 12_2: Turing and RDNA2 Support it

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the problem there is atos is old it and not "mainstream" AAA gaming now.
Not mention that the last of games with out mgpu support is much larger.
I stay away from DRM games anymore so the list for me is even smaller.
I understand but when I mentioned AOTS I was talking about at the start of DX12. I lament that you will not be able to enjoy some Games because of DRM, that is truly unfortunate. I am not against GOG but Steam is pretty good too. It really is a moot point though.
 

R82

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NAVI 10 processes GCN instructions in 8 clock cycles and RDNA instructions in 7 clock cycles.
Vega 64/VII processes GCN instructions in 12 clock cycles.

At the same FLOPS, NAVI 10 has about 30% to 40% completion time advantage when compared to Vega.



Q: Which hardware platforms will support feature level 12_2?
A: We’re absolutely pleased to inform that:
  • Feature level 12_2 is supported on NVIDIA GeForce RTX and NVIDIA Quadro RTX GPUs.
  • AMD’s upcoming RDNA 2 architecture based GPUs will include full feature level 12_2 support.
  • Intel’s roadmap includes discrete GPUs that will empower developers to take full advantage of Feature Level 12_2.
  • Microsoft is collaborating with Qualcomm to bring the benefits of DirectX feature level 12_2 to Snapdragon platforms.


Where Turing GTX's Feature level 12_2 level support?
DIRECTX12_2.png

I Hope this will answer your question...here is the source:https://www.anandtech.com/show/1588...te-driver-set-enables-gpu-hardware-scheduling
 
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That's obsolete information. Feature Level 12_2 goes beyond DirectX12 Ultimate
Your article is dated June 24, 2020

From https://devblogs.microsoft.com/directx/new-in-directx-feature-level-12_2/

Date: August 27th, 2020

Q: Which hardware platforms will support feature level 12_2?
A: We’re absolutely pleased to inform that:

  • Feature level 12_2 is supported on NVIDIA GeForce RTX and NVIDIA Quadro RTX GPUs.
  • AMD’s upcoming RDNA 2 architecture based GPUs will include full feature level 12_2 support.
  • Intel’s roadmap includes discrete GPUs that will empower developers to take full advantage of Feature Level 12_2.

If a device is feature level 12_2, it has:

Feature12_2 minimumPublic spec
Required driver modelWDDM 2.0
Shader Model6.5Link
Raytracing tierTier 1.1Link
Variable shading rateTier 2Link
Mesh shader tierTier 1Link
Sampler feedbackTier 0.9Link
Resource Binding TierTier 3Link
Tiled ResourcesTier 3
Conservative RasterizationTier 3Link
Root Signature Tier1.1Link
DepthBoundsTestSupportedTRUELink
WriteBufferImmediateSupportFlagsDirect, Compute, Bundle
MaxGPUVirtualAddressBitsPerResource40
MaxGPUVirtualAddressBitsPerProcess40
 
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