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Red Dead Online Now Available As a Standalone Game

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Rockstar Games have recently released Red Dead Online as a standalone game completely independent from the single-player components in Red Dead Redemption 2. Red Dead Online will feature the same content found in the complete game including future content updates. The game is now available for Xbox One, PlayStation 4, and PC along with Xbox Series X/S and PlayStation 5 via backward compatibility modes. The standalone version of Red Dead Online is available from the PlayStation Store, Microsoft Store, Rockstar Games Launcher, Epic Games Store, and Steam for an introductory offer of 4.99 USD until February 15th, 2021 when the price will revert to 19.99 USD.





Red Dead Online Standalone Announcement


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One of the worst problems with Rockstar is that their single player experiences are ruined by all the online guff like Rockstar Social Club and it's incessant attempts to drag you into multiplayer throughout the playthrough.

Making an multiplayer-only game is fine but what people really want is its counterpart; A single-player experience that isn't infected with online interruptions, popups, and upsell.
 
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INB4 the rumour of R* selling GTA6 SP and MP separately, becomes a reality.
 
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One of the worst problems with Rockstar is that their single player experiences are ruined by all the online guff like Rockstar Social Club and it's incessant attempts to drag you into multiplayer throughout the playthrough.

Making an multiplayer-only game is fine but what people really want is its counterpart; A single-player experience that isn't infected with online interruptions, popups, and upsell.
I don't remember being annoyed by this kind of stuff while I was doing the SP story.
The Social Club is the anti-piracy system, the notifications for online can be disabled in the RDR2 options, I never had a pop up to buy gold bars in SP, neither in the Online game.
The notifications about joining multiplayer missions you seem to refer to, are the annoying stuff I had to face while playing the Online, and you can disable them, like pretty much anything.
I personally liked the fact I could easily switch from the ultra slow SP gameplay to the wild MP in few clicks.
The MP is pretty cool even if you had few opportunities at launch.
And yes I played a little :D
SocialClubHelper_3x28P6alG9.jpg
 
Joined
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Messages
8,339 (3.91/day)
System Name Bragging Rights
Processor Atom Z3735F 1.33GHz
Motherboard It has no markings but it's green
Cooling No, it's a 2.2W processor
Memory 2GB DDR3L-1333
Video Card(s) Gen7 Intel HD (4EU @ 311MHz)
Storage 32GB eMMC and 128GB Sandisk Extreme U3
Display(s) 10" IPS 1280x800 60Hz
Case Veddha T2
Audio Device(s) Apparently, yes
Power Supply Samsung 18W 5V fast-charger
Mouse MX Anywhere 2
Keyboard Logitech MX Keys (not Cherry MX at all)
VR HMD Samsung Oddyssey, not that I'd plug it into this though....
Software W10 21H1, barely
Benchmark Scores I once clocked a Celeron-300A to 564MHz on an Abit BE6 and it scored over 9000.
I don't remember being annoyed by this kind of stuff while I was doing the SP story.
The Social Club is the anti-piracy system, the notifications for online can be disabled in the RDR2 options, I never had a pop up to buy gold bars in SP, neither in the Online game.
The notifications about joining multiplayer missions you seem to refer to, are the annoying stuff I had to face while playing the Online, and you can disable them, like pretty much anything.
I personally liked the fact I could easily switch from the ultra slow SP gameplay to the wild MP in few clicks.
The MP is pretty cool even if you had few opportunities at launch.
And yes I played a little :D
View attachment 177881
I have played for 470 hours fewer than you, and the MP was a mess when I tried it. Might be worth revisiting in a DLC bundle next year once I'm done with CP2077 and all the other things I just threw my wallet at in the Thanksgiving Steam Sale (D'oh!)
 
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