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Are you making that comparison based on the base PS4 of both games though? Or based on the PC version?
Because the PS4 version of Cyberpunk features some next level PS3-like textures in some places.
Oh I understand you better now, yes, if you compare the PS4 Horizon ZD to Cyberpunk, shit.
But let's not be oblivious to the fact we're talking first party console exclusive versus third party PC port that was postponed and long in development, and CDPR can't look into the future either. Still, I completely agree with you. Game should've never come out like this for the PS4. Expectations might have been too high for that machine but what was presented is below every possible expectation tbh.
Still, Horizon is a bad bad example. The complexity of the game world is another point... I mean, HZD is 99% grass, trees and mountains, not exactly the hardest things to render. If you look at the sheer variety and number of different assets in CBP... each with its own texture and surface characteristics, lots of them reflective...
I'm not with you (yet!) on the shitshow supposed to happen with refunds. Now that the statement is out, they can't crawl back and they'll have to be generous even if the terms don't allow for it now. With that apology they basically publicly admitted the product does not live up to what could reasonably be expected, and any store or party in the chain disagreeing with that deserves the banhammer. Its clear as day they can't sell this crap as is.
I reckon the PS4 even chokes on the sheer number of draw calls so unless they vastly reduce the game's complexity for the PS4, it will remain crappy... and if fixed it'll look empty.
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