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Beyond3D interviewed Nicklas Renqvist, Futuremark's benchmark development architect, and asked him about the next 3DMark.
Here are some of the feature of the upcoming 3DMark:
View at TechPowerUp Main Site
Here are some of the feature of the upcoming 3DMark:
- HDR rendering.
- Complex HDR post processing.
- Dynamic soft shadows for all objects.
- Water shader with HDR refraction, HDR reflection, depth fog and Gerstner wave functions.
- Heterogeneous fog.
- Atmospheric light scattering.
- Realistic sky model with cloud blending.
- Strauss lighting model for most materials.
- Subsurface scattering shader for some objects (not visible in the shot).
- Texture & normal map sizes: 1024 x 1024 to 2048 x 2048.
- Approximately 5.4 million triangles and 8.8 million vertices.
View at TechPowerUp Main Site
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