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NVIDIA Releases GeForce Hotfix Driver v461.33

btarunr

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NVIDIA Wednesday released a Hotfix update to its GeForce software. Version 461.33 Hotfix addresses a few glaring bugs with the software that need to be immediately put out than waiting for the next WHQL update to take shape. For starters, the update fixes an Adobe Premiere Pro crash observed when using Mercury Playback Engine with CUDA GPU acceleration.

An application hang with NVIDIA Broadcast camera filters seen after GeForce 461.09 drivers has been fixed. Certain stuttering and lagging issues observed with Steam VR have been fixed. Random crashes with "Detroit: Become Human" have been fixed. Incorrect colors on Zoom video calls when using NVENC have been fixed. "Assassin's Creed Valhalla" crashing after extended gameplay has been fixed. "X4: Foundations" game crashes on GeForce RTX 30-series GPUs, and a broken HUD in Vulkan API mode, has been fixed. Grab the drivers from the links below.

DOWNLOAD: NVIDIA GeForce Hotfix 461.33 Standard | NVIDIA GeForce Hotfix 461.33 DCH



The hotfix addresses the following issues:
  • Adobe Premiere Pro may freeze when using Mercury Playback Engine GPU Acceleration (CUDA) [3230997/200686504]
  • [461.09] NVIDIA Broadcast Camera filter may hang. [200691869]
  • [Steam VR game]: Stuttering and lagging occur upon launching a game (Without using any Hardware monitoring tool). [3152190]
  • [Detroit: Become Human]: The game randomly crashes. [3203114]
  • [NVENC] Colors of webcam video image on receiving end of Zoom may appear incorrect [3205912]
  • [Assassin's Creed Valhalla] Game may randomly crash after extended gameplay [200679654]
  • [X4: Foundations][Vulkan]: The game may crash on GeForce RTX 30 series GPUs. [3220107]
  • [X4: Foundations][Vulkan]: HUD in the game is broken. [3169099]
The software is otherwise identical to GeForce 461.09 WHQL.

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On other news, I can finally play Detroit without crashing for longer than 20mins hopefully!
 
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